Nehalem Core i7 good for PS2 emu?
#1
Since we quad core users are out of luck about getting more than two cores working I'm wondering if Core i7 is a good option for this emu?
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#2
At same clock speed, core i7 is faster than core 2 duo.
However the price/performance ratio is much worse with core i7 (understand: not worth to get one for pcsx2 only)
Currently there's no optimisation in plugins/pcsx2 that are specific to core i7.
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#3
If you have the money to splash around the i7 is better than the C2D range, however the difference is not so amazing that its that much of a worthwhile upgrade. If you play PC games / Have money to waste then go ahead.
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#4
More than two cores are usefull for PCSX2. GSDX's software renderer can use multiple threads. Would be nice to see some benchmarks with i7s and 4-6 threads.
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#5
@VeaaC
Quote:GSDX's software renderer can use multiple threads
But no one that is seriously playing will use the software renderer.
That would just be unbearably slow.
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#6
.... Unless with 7 (= 8 - 1) threads on the i7 WILL make it not-unbearably-slow. Maybe even fast.
Are there any benchmarks on it?
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#7
I highly doubt that even with 8 threads you'll get decent speed.
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#8
Try the latest gsdx sw renderer.
It gives playable speeds on many of my games now Smile

(core2duo 4,3Ghz)
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#9
well if even rama says it ...
Ok I've tryed, and the speed is less catastrophic than I thought (around 25 fps for crash bandicoot). However , it's native resolution only...
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#10
(12-18-2008, 07:52 AM)bigmehdi Wrote: However , it's native resolution only...

Yep, that's the main problem.
If you just want to play PS2 games as they are, software rendering will be a very good option in the future. Gabest said he can't get much further with neither DX9 nor DX10 (compatibility-wise), so he'll focus on software rendering which is already more compatible.
Yet if you want to enjoy PS2 games at very high resolutions/anti-aliasing any i7 is way too slow. Even if you can make full use of the upcoming Larrabee I doubt it'll be fast enough.
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