01-29-2017, 02:08 PM
(This post was last modified: 12-21-2018, 05:27 AM by deadlyjoaquin.)
Hello everybody!
After almost 4 years I am again creating a new thread to guide you on the best way to configure PCSX2 for playing Gran Turismo 4. I had created a guide previously but it's now too old and a lot of the stuff does not apply anymore because of all the different changes within PCSX2. The emulator can run GT4 a lot better now and if you have a decent computer you really don't need to mess with the speedhacks as much as we used to do in the past. I have noticed that when watching replays the dive camera now works. You can now fully use photo mode. Also, there is a plugin available for wheel support which I've been enjoying for a few months now. I'm using a Driving Force GT wheel and it works perfectly! You can also run the game on a triple screen setup in Surround/Eyefinity with proper aspect ratio.
I'm assuming you already have an installation of PCSX2 ready for the game. If not, go and download it here: Download
I will start by giving you the emulator settings necessary to run the game at its best. I will also provide you with a shader configuration file to make the game look really nice. Shaders are now handled a little differently on new versions of PCSX2. So make sure to follow all instructions properly.
EMULATION SETTINGS
Under the PCSX2 window, go into "Config---Emulation Settings" remove the check mark from "Preset:" option and change the following settings only. Leave the rest of the settings on default.
4. Speedhacks---microVU Hacks---MTVU (If you have a 2+ core processor, which you should, this will speed up the emulation)
OPTIONAL
5. Speedhacks---EE Cyclerate---2 (Use if your game needs a little help with the framerate)
Under the PCSX2 window, go into "System" and untick "Automatic Gamefixes". Do not forget this step because if you don't make this change the game will crash randomly when racing.
Go to "Config---Video GS---Plugin Settings" on the main window. Change the following settings only. Leave the rest on default.
4. Hardware Mode Settings---Enable HW Hacks Click on Configure Hacks button
4a. Activate "Align Sprite" option
4b. set TC Offset X to: 385 and TC Offset Y to: 187 and click ok
This setting will fix issue with wheels on your car not being properly centered/aligned when you watch replay.
CUSTOM SHADER CONFIGURATION FILE:
As I said earlier, PCSX2 handles shaders a little differently now.
First you will need to download the attachment I'm providing.
GT4 2017 1.2 settings.txt (Size: 20,53 KB / Downloads: 48.856)
This attachment is going to be the Shader Configuration file used for modifying the look of the game. Download it and put it in your Shaders folder inside the PCSX2. Do not put it inside any other folder.
Go to "Config---Video GS---Plugin Settings" on the main window.
Under "Shader Configuration:" click on "Configure" button.
Activate "Enable External Shader" option:
Under "External Shader Config" click on "Browse" button and select the file I provided.
Next, boot the game and go into the options of the game and change Aspect Ratio to 16:9 and video output to "Progressive 480p" and also make sure that all picture options are set to "0". Get in any race and press the Home key on your keyboard to activate/deactivate the shader. Then, have someone pick up your chin because you will like what you will see. Enjoy!!!
P.S. Remember. Only use shader during races and with 480p mode active. Deactivate shader to navigate menus as they will be too bright.
Here are some examples of how the game looks when you configure the shader properly:
------------No Shader Active------------
![[Image: y3mv1s_ciOdc9MOH1ycpc6N-qGz2VvW3YdURnrz1...pmode=none]](https://frqqpw.by3301.livefilestore.com/y3mv1s_ciOdc9MOH1ycpc6N-qGz2VvW3YdURnrz1xyBzPI-DcuqmYX1Y0qYfQHXL7OHkGZGJlcvGNZYlEIhto3CuC5oJVvg5JES7_oWg4Kft4Y4ZAWQihqBKPm_dNHeTd_U6MOo7rrh9q8_8pc_hqH0uf6-hLyJSTOvYZ5ihokfxnA?width=1906&height=1073&cropmode=none)
-----------With Shader Active----------
![[Image: y3m2tmOMqI5lMWN4j7phAL3gssOXuZIu0geKmbN7...pmode=none]](https://ghqqpw.by3301.livefilestore.com/y3m2tmOMqI5lMWN4j7phAL3gssOXuZIu0geKmbN7uU_8-ikp_zUbk1mFFpQt2YbRtXInCm7gUqKDYnz5Z9nkZ3cPbK-cTV4Ms_ifGX0XENtUphGSVufYUJu1MPano0W6b1erzpFwXDm40CC4DbcJ5Ly1S34efwfyC9XdzVGWA830NU?width=1906&height=1073&cropmode=none)
------------No Shader Active------------
![[Image: y3mBmljHxDzokDda6HW6KgWvL6v-KwmuyVcXhpsh...pmode=none]](https://fhqqpw.by3301.livefilestore.com/y3mBmljHxDzokDda6HW6KgWvL6v-KwmuyVcXhpshlTKw8bG_fbv-xP0tO-ZgbhKIhsb_YIeiZuOWLTq20Np1VS_Z0hCuCupaLQwIGAWsFDJgEK695Q4PX7G1w38Jay2zkwYOo-lQK3blLHDRIbrV7qz7EIbxwOr4pWhpWwrQ21R6i0?width=1906&height=1073&cropmode=none)
-----------With Shader Active----------
After almost 4 years I am again creating a new thread to guide you on the best way to configure PCSX2 for playing Gran Turismo 4. I had created a guide previously but it's now too old and a lot of the stuff does not apply anymore because of all the different changes within PCSX2. The emulator can run GT4 a lot better now and if you have a decent computer you really don't need to mess with the speedhacks as much as we used to do in the past. I have noticed that when watching replays the dive camera now works. You can now fully use photo mode. Also, there is a plugin available for wheel support which I've been enjoying for a few months now. I'm using a Driving Force GT wheel and it works perfectly! You can also run the game on a triple screen setup in Surround/Eyefinity with proper aspect ratio.
I'm assuming you already have an installation of PCSX2 ready for the game. If not, go and download it here: Download
I will start by giving you the emulator settings necessary to run the game at its best. I will also provide you with a shader configuration file to make the game look really nice. Shaders are now handled a little differently on new versions of PCSX2. So make sure to follow all instructions properly.
EMULATION SETTINGS
Under the PCSX2 window, go into "Config---Emulation Settings" remove the check mark from "Preset:" option and change the following settings only. Leave the rest of the settings on default.
- EE/IOP---Clamping Mode---Full (This setting is used so that the game correctly displays the times during the races)
- VUs---Clamping Mode---Extra (This setting is used so that the game correctly displays all text in main menu)
4. Speedhacks---microVU Hacks---MTVU (If you have a 2+ core processor, which you should, this will speed up the emulation)
OPTIONAL
5. Speedhacks---EE Cyclerate---2 (Use if your game needs a little help with the framerate)
Under the PCSX2 window, go into "System" and untick "Automatic Gamefixes". Do not forget this step because if you don't make this change the game will crash randomly when racing.
Go to "Config---Video GS---Plugin Settings" on the main window. Change the following settings only. Leave the rest on default.
- Renderer---D3D Hardware (Make sure that if you can use DX10 or DX11 use them because they will work better than DX9)
- D3D internal resolution---Custom (I have noticed that using your monitor's resolution or multiples of it run better than using 2x,3x, ect.) Depending on your video card, you can even run in 4k (3840x2160). That's the resolution I use and it works very well for me.
- Hardware Mode Settings---Allow 8-bit textures
4. Hardware Mode Settings---Enable HW Hacks Click on Configure Hacks button
4a. Activate "Align Sprite" option
4b. set TC Offset X to: 385 and TC Offset Y to: 187 and click ok
This setting will fix issue with wheels on your car not being properly centered/aligned when you watch replay.
CUSTOM SHADER CONFIGURATION FILE:
As I said earlier, PCSX2 handles shaders a little differently now.
First you will need to download the attachment I'm providing.

This attachment is going to be the Shader Configuration file used for modifying the look of the game. Download it and put it in your Shaders folder inside the PCSX2. Do not put it inside any other folder.
Go to "Config---Video GS---Plugin Settings" on the main window.
Under "Shader Configuration:" click on "Configure" button.
Activate "Enable External Shader" option:
Under "External Shader Config" click on "Browse" button and select the file I provided.
Next, boot the game and go into the options of the game and change Aspect Ratio to 16:9 and video output to "Progressive 480p" and also make sure that all picture options are set to "0". Get in any race and press the Home key on your keyboard to activate/deactivate the shader. Then, have someone pick up your chin because you will like what you will see. Enjoy!!!
P.S. Remember. Only use shader during races and with 480p mode active. Deactivate shader to navigate menus as they will be too bright.
Here are some examples of how the game looks when you configure the shader properly:
------------No Shader Active------------
-----------With Shader Active----------
------------No Shader Active------------
-----------With Shader Active----------
New Gran Turismo 4 Config+Shader 2017
Intel Core i5 OCed @ 4.00 Ghz - GeForce GTX 970 - 16 GB RAM Crucial Ballistic Sport PC3-16000 - Windows 10 Pro 64-bit
Intel Core i5 OCed @ 4.00 Ghz - GeForce GTX 970 - 16 GB RAM Crucial Ballistic Sport PC3-16000 - Windows 10 Pro 64-bit