07-28-2011, 02:22 AM
(This post was last modified: 07-28-2011, 06:06 AM by casedood2k4.)
Hey everyone,
Just wanted to say hello. This is my first time with this emulator and I am trying to figure it out on my own without harrassing members of the board. I've managed to get up and running for the most part. Just to give everyone an idea of my setup. iMac, Lion, PS3 controller.
![[Image: screenshot20110727at807.png]](https://img12.imageshack.us/img12/6167/screenshot20110727at807.png)
Newest XQuartz, ZZ Ogl PG 0.1.0 (also tried 0.21.213), nVidia CG Framework
At first I had issues with audio and video, but using the threads already on the forum I managed to get it working properly. The only game I am currently using for testing is Kingdom Hearts. This is what it looked like on my first boot.
![[Image: screenshot20110727at629.png]](http://img191.imageshack.us/img191/2020/screenshot20110727at629.png)
I managed to get the sound working properly, controller functioning, and video looks great AFTER the initial cut scene. I had no intention of my first post asking for help, however the game just crashed on me while posting. Issues I have come across below. Put them in a "code" so it would be less of a mess. The client crashed (not froze) and these are the error codes.
Edit: I have read elsewhere on the forums to try to use F9 software mode to get past the freezing point. Will attempt and post with results.
If you have any insight to prevent crashes such as the aforementioned please let me know.
I also wanted to know how exactly save-games work. Will it prompt me in game to save or am I to use F1 for save states? I have attempted to use F1 to create a save state, but when I re-launch PCSX2 and go File->States->Load->Other the only file that is there does not load properly and PCSX2 crashes.
Edit: Attempted to run PCSX2 with another game which I just did a byte by byte .iso creation and it freezes while loading (just before the main menu would appear). In this case the client actually freezes not crashes. Error report logs "Mem limit ovf". How do I enable more memory to be used by XQuartz/PCSX2?
Thanks for a great emulator, supporting Macs, and lots of user support.
Just wanted to say hello. This is my first time with this emulator and I am trying to figure it out on my own without harrassing members of the board. I've managed to get up and running for the most part. Just to give everyone an idea of my setup. iMac, Lion, PS3 controller.
![[Image: screenshot20110727at807.png]](https://img12.imageshack.us/img12/6167/screenshot20110727at807.png)
Newest XQuartz, ZZ Ogl PG 0.1.0 (also tried 0.21.213), nVidia CG Framework
At first I had issues with audio and video, but using the threads already on the forum I managed to get it working properly. The only game I am currently using for testing is Kingdom Hearts. This is what it looked like on my first boot.
![[Image: screenshot20110727at629.png]](http://img191.imageshack.us/img191/2020/screenshot20110727at629.png)
I managed to get the sound working properly, controller functioning, and video looks great AFTER the initial cut scene. I had no intention of my first post asking for help, however the game just crashed on me while posting. Issues I have come across below. Put them in a "code" so it would be less of a mess. The client crashed (not froze) and these are the error codes.
Code:
Offset 0xef78c000 invalid. Legit SIGSEGV. Aborting.
pcsx2.sh: line 2: 3015 Bus error: 10 ./pcsx2
Offset 0xf41f6000 invalid. Legit SIGSEGV. Aborting.
pcsx2.sh: line 2: 3302 Bus error: 10 ./pcsx2
Offset 0xf41f6000 invalid. Legit SIGSEGV. Aborting.
pcsx2.sh: line 2: 419 Bus error: 10 ./pcsx2
Offset 0xf41f6000 invalid. Legit SIGSEGV. Aborting.
pcsx2.sh: line 2: 1399 Bus error: 10 ./pcsx2
Offset 0xf41f6000 invalid. Legit SIGSEGV. Aborting.
pcsx2.sh: line 2: 1782 Bus error: 10 ./pcsx2
Edit: I have read elsewhere on the forums to try to use F9 software mode to get past the freezing point. Will attempt and post with results.
If you have any insight to prevent crashes such as the aforementioned please let me know.
I also wanted to know how exactly save-games work. Will it prompt me in game to save or am I to use F1 for save states? I have attempted to use F1 to create a save state, but when I re-launch PCSX2 and go File->States->Load->Other the only file that is there does not load properly and PCSX2 crashes.
Edit: Attempted to run PCSX2 with another game which I just did a byte by byte .iso creation and it freezes while loading (just before the main menu would appear). In this case the client actually freezes not crashes. Error report logs "Mem limit ovf". How do I enable more memory to be used by XQuartz/PCSX2?
Thanks for a great emulator, supporting Macs, and lots of user support.