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What exactly does the blur option do, and am I right in reading that the anti-aliasing option only works in software mode?
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04-01-2009, 02:02 AM
(This post was last modified: 04-01-2009, 02:02 AM by kabooz.)
blur option .. gabest "fixed" blurring that shouldn't be there XD but you can always make it come back with this option xD AND NO IT'S NOT THE FFX BATTLE BLUR XD!!! (noticed in persona 4)
as for AA yes SoftWare only
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I have a question gabest. Is there a way to look for the AA1 flag and then allow you to do hardware AA that way or is it a selective AA not across the whole image?
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04-01-2009, 09:52 AM
(This post was last modified: 04-01-2009, 09:53 AM by Gabest.)
AA1 is an extra line drawn along the edges, but its alpha is replaced by its coverage. Maybe I could use the geometry shader to insert three extra line-like thing (made of triangles, since it is not possible to switch primitive types in one batch) after each normal triangle and treat them different in the pixel shader, it would be quite difficult.
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Also, Gabest, there seems to be games that have some sort of internal AA on them, like .Hack GUs, when you bump the internal res up, you see less jagged lines than in other games. Setting it up to like 2048x1792 came with the effect of it looking as if I was using 4x AA with my gpu in some PC game.
Is that some sort of postprocessing?