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#1
CPU: i7-6700HQ
GPU: GTX 960M
RAM: 16GB DDR4
OS: Windows 10 17134 x64

Version: pcsx2-v1.5.0-dev-2413
Renderer:
OpenGL (Hardware): Graphical Bug
OpenGL (Software): Low FPS


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.txt   emuLog.txt (Size: 134,01 KB / Downloads: 28)
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#2
Can you show us a screenshot of the graphics bug and your GSDX settings please?
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#3
What about other rederers ?
what of gfx bugs ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#4
Hardware:
       

Software:
       
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#5
what about other renderers ?
what if you set internal res to native + anisostropic filtering to none ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#6
Direct3D hardware & software doesn't help
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#7
(06-14-2018, 11:26 AM)alphadelta Wrote: Direct3D hardware & software doesn't help

why ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#8
(06-14-2018, 11:25 AM)jesalvein Wrote: what about other renderers ?
what if you set internal res to native + anisostropic filtering to none ?

nothing change
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#9
i see.
you're probably stuck with software mode for now, even if you CPU sin't powerful enough to handle it.

Setting extra sw redering threads to 2 may help a bit, though.
did you set your windows power plan to perfromance mode, btw ?
and are you sure you aren't running on batteries ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply
#10
(06-14-2018, 11:27 AM)jesalvein Wrote: why ?

Direct3D Hardware
   

Direct3D Software
   
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