Nightmare before Christmas: Oogie's Revenge unplayable
#11
Software mode has the same issue.

Hardware mode is better, it looks like this instead. http://puu.sh/5fM2Q.jpg

I guess I'll just have to live with it haha.

I'm going to see how well it works with Spider-man 2.

Edit: Spider-man 2 is still awful
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#12
First I would uninstall PCSX2 and then reinstall since this seems to be a copy of it from your laptop. Start Fresh. You can save your memcards from the memcards directory. If you have save states, same them from the sstates directory. If you have sstates make sure to install the same version of PCSX2 or else they won't be compatible. If you don't have states, I suggest downloading the newest SVN from here(memcards will still be compatible):
http://buildbot.orphis.net/pcsx2/

Also, don't forget to back up your bios!

After that:

It looks like a bad shadow effect.

Try this:

Config -> Graphics -> Plugin Settings

Tick Enable HW hacks

Click configure by that

First try the alpha one. Test. If not better turn it off. Then try alpha stencil. Test. If not better turn it off.

Make sure all are off, then set skipdraw to 1. Try again. Keep increasing by 1 and trying. If you get lucky, one of them will disable that

BTW with your rig, in the GS settings you can set some multiple of PS2 resolution if you want. 2x, 4x, 6x, etc. It will make the game much higher resolution. But don't do this until you fix this issue. You might know this, I'm just saying it in case you don't.

Show me a screenshot of spiderman 2, please.
[Image: XTe1j6J.png]
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#13
(11-12-2013, 04:07 AM)Blyss Sarania Wrote: BTW with your rig, in the GS settings you can set some multiple of PS2 resolution if you want. 2x, 4x, 6x, etc. It will make the game much higher resolution. But don't do this until you fix this issue. You might know this, I'm just saying it in case you don't.

This will make your game pretty Smile
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#14
Sorry for the late response, was out of town.

Spider-man 2:
http://puu.sh/5lFE2
http://puu.sh/5lFEq
http://puu.sh/5lFFR
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#15
as i said in my last post, untick native and use the "Native x2" or up to like "Native x4" will make it look much nicer.
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#16
(11-18-2013, 11:27 AM)refraction Wrote: as i said in my last post, untick native and use the "Native x2" or up to like "Native x4" will make it look much nicer.

Or 6x... I mean OP has a TITAN. Although really after 4x it's diminishing returns(I can't tell the difference at 1440x900, but OP screenshots are 1900x1200 so maybe)
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#17
I guess it's down to personally preference. I personally feel there's not much point in going above your current screen resolution, the supersampling effect is very minimal, you're better off doing similar to your screen res then using MSAA or FXAA to clean the rest up.
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#18
(11-18-2013, 01:22 PM)refraction Wrote: I guess it's down to personally preference. I personally feel there's not much point in going above your current screen resolution, the supersampling effect is very minimal, you're better off doing similar to your screen res then using MSAA or FXAA to clean the rest up.

MSAA maybe. FXAA NO. NO NO NO. I hate it. Lol.

Honestly I can't tell the difference with MSAA either, but then I normally run at 6x, except for amplitude(4x) and burnout 3(3x).

I may try MSAA for B3.

Also, a lot of people don't realize what insane resolutions you are getting into at higher settings. e.g. assuming a 640x480 game res(I know most aren't quite that, I see 640x448 a lot. Let's use that)

2x = 1280x896
3x = 1920x1334
4x = 2560x1792
5x = 3200x2240
6x = 3840x2668 (this is above 4k UHD! Which is 3840x2160)
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Gaming Rig: Intel i7 6700k @ 4.8Ghz | GTX 1070 TI | 32GB RAM | 960GB(480GB+480GB RAID0) SSD | 2x 1TB HDD
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#19
exactly, 3x is technically enough Tongue
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