(09-06-2015, 06:00 AM)DaTankAC Wrote: Run pcsx2 from terminal and post the log. I think you may be missing libegl. Arch bases systems seem to forget that necessary lib.
Also dirextx is windiws. Opengl is linux and Windows.
sorry for late reply i was installing some missing lib32 stuff for bumblebee last night and stuff kinda started to work but still having weird issues.
ZZOgl
Code:
[kami@Index ~]$ pcsx2
08:29:54: Warning: Mismatch between the program and library build versions detected.
The library used 3.0 (wchar_t,compiler with C++ ABI 1008,wx containers,compatible with 2.8),
and your program used 3.0 (wchar_t,compiler with C++ ABI 1002,wx containers,compatible with 2.8).
Interface is initializing. Entering Pcsx2App::OnInit!
Applying operating system default language...
Command line parsing...
Command line parsed!
ZZOgl-PG: Calling GSinit.
ZZOgl-PG: GSinit finished.
(pcsx2:25591): GLib-GObject-WARNING **: invalid cast from 'wxPizza' to 'GtkBin'
ZZOgl-PG: Calling GSopen2.
ZZOgl-PG: Capturing ZZOgl window.
The program 'pcsx2' received an X Window System error.
This probably reflects a bug in the program.
The error was 'GLXBadFBConfig'.
(Details: serial 25 error_code 178 request_code 154 minor_code 34)
(Note to programmers: normally, X errors are reported asynchronously;
that is, you will receive the error a while after causing it.
To debug your program, run it with the --sync command line
option to change this behavior. You can then get a meaningful
backtrace from your debugger if you break on the gdk_x_error() function.)
Segmentation fault (core dumped)
OpenGL Hardware (pcsx2 didnt crash this time but screen stayed black no graphics were rendered)
Code:
[kami@Index ~]$ pcsx2
08:31:40: Warning: Mismatch between the program and library build versions detected.
The library used 3.0 (wchar_t,compiler with C++ ABI 1008,wx containers,compatible with 2.8),
and your program used 3.0 (wchar_t,compiler with C++ ABI 1002,wx containers,compatible with 2.8).
Interface is initializing. Entering Pcsx2App::OnInit!
Applying operating system default language...
Command line parsing...
Command line parsed!
(pcsx2:25751): GLib-GObject-WARNING **: invalid cast from 'wxPizza' to 'GtkBin'
glX-Version 1.4 with Direct Rendering
Supported Opengl version: 3.3 (Core Profile) Mesa 10.6.5 on GPU: Mesa DRI Intel(R) Haswell Mobile x86/MMX/SSE2. Vendor: Intel Open Source Technology Center
Note: the maximal version supported by GSdx is 3.3 (even if you driver support more)!
Buggy driver detected. Geometry shaders will be disabled
Buggy driver detected, GL_ARB_separate_shader_objects will be disabled
INFO: GL_ARB_gpu_shader5 is available
INFO: GL_ARB_separate_shader_objects is NOT SUPPORTED
INFO: GL_ARB_shader_subroutine is NOT SUPPORTED
INFO: GL_ARB_shader_image_load_store is NOT SUPPORTED
INFO: GL_ARB_shading_language_420pack is available
INFO: GL_ARB_texture_storage is available
INFO: GL_ARB_explicit_uniform_location is available
INFO: GL_ARB_copy_image is available
INFO: GL_ARB_buffer_storage is available
INFO: GL_ARB_bindless_texture is NOT SUPPORTED
INFO: GL_ARB_clear_texture is available
INFO: GL_ARB_clip_control is available
INFO: GL_ARB_direct_state_access is available
OpenGL Software (took forever to load the game but it eventually loaded)
Code:
(pcsx2:25751): GLib-GObject-WARNING **: invalid cast from 'wxPizza' to 'GtkBin'
glX-Version 1.4 with Direct Rendering
Supported Opengl version: 3.3 (Core Profile) Mesa 10.6.5 on GPU: Mesa DRI Intel(R) Haswell Mobile x86/MMX/SSE2. Vendor: Intel Open Source Technology Center
Note: the maximal version supported by GSdx is 3.3 (even if you driver support more)!
Buggy driver detected. Geometry shaders will be disabled
Buggy driver detected, GL_ARB_separate_shader_objects will be disabled
INFO: GL_ARB_gpu_shader5 is available
INFO: GL_ARB_separate_shader_objects is NOT SUPPORTED
INFO: GL_ARB_shader_subroutine is NOT SUPPORTED
INFO: GL_ARB_shader_image_load_store is NOT SUPPORTED
INFO: GL_ARB_shading_language_420pack is available
INFO: GL_ARB_texture_storage is available
INFO: GL_ARB_explicit_uniform_location is available
INFO: GL_ARB_copy_image is available
INFO: GL_ARB_buffer_storage is available
INFO: GL_ARB_bindless_texture is NOT SUPPORTED
INFO: GL_ARB_clear_texture is available
INFO: GL_ARB_clip_control is available
INFO: GL_ARB_direct_state_access is available
OpenGL OpenCL (says my gfx doesn't support)
Code:
glX-Version 1.4 with Direct Rendering
Supported Opengl version: 3.3 (Core Profile) Mesa 10.6.5 on GPU: Mesa DRI Intel(R) Haswell Mobile x86/MMX/SSE2. Vendor: Intel Open Source Technology Center
Note: the maximal version supported by GSdx is 3.3 (even if you driver support more)!
Buggy driver detected. Geometry shaders will be disabled
Buggy driver detected, GL_ARB_separate_shader_objects will be disabled
INFO: GL_ARB_gpu_shader5 is available
INFO: GL_ARB_separate_shader_objects is NOT SUPPORTED
INFO: GL_ARB_shader_subroutine is NOT SUPPORTED
INFO: GL_ARB_shader_image_load_store is NOT SUPPORTED
INFO: GL_ARB_shading_language_420pack is available
INFO: GL_ARB_texture_storage is available
INFO: GL_ARB_explicit_uniform_location is available
INFO: GL_ARB_copy_image is available
INFO: GL_ARB_buffer_storage is available
INFO: GL_ARB_bindless_texture is NOT SUPPORTED
INFO: GL_ARB_clear_texture is available
INFO: GL_ARB_clip_control is available
INFO: GL_ARB_direct_state_access is available
^X@srTrace/breakpoint trap (core dumped)
In each case its using my intel driver and not my nvidia driver too

(everything is slow >.<)