No One Lives Forever (lag issue)
I checked the wikia beforehand for this game and the user results said the game runs perfect at 60fps 1080p. However when I emulate the game I'm getting horrendous slowdowns during gameplay, it happens alot when I look at certain objects. When I look up or down it runs smooth, but when I move around generally there is lag.
For example when you first begin the game after the initial cutscenes, there is that large spinning "UNITY" object, when I look at that I get alot of lag, but if I look elsewhere it is smooth. This kind of lag happens throughout the level though when I look in certain directions.

I am using a PAL copy of the game, .iso ripped from my own copy of the game. I'm using the PCSX2 1.4.0 release. This lag still happens even when I change the render to hardware and even software; Direct3D11 and even OpenGL.

My specs:
Nvidia GTX 1070 8GB
Intel i7 3.4ghz Quad Core CPU
Windows 10

I can play alot of other PS2 games at 60fps even including Soul Calibur III so my computer is powerful enough. I want to play this game so badly but this lag is horrible. Sad

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That wiki test report was with the previous stable version v1.2.1. It could be that something that wasn't emulated back then is now and that's causing the slowdown.

I suggest you try the old version and see if that helps:
I just tried 1.2.1 and still have the lag problem.
(11-17-2016, 03:28 PM)EmmaLong Wrote: I just tried 1.2.1 and still have the lag problem.

try ask this guy
(11-17-2016, 10:56 PM)deroronoazorro Wrote: try ask this guy

He's recording it directly, so you wouldn't be able to tell even if he was having serious framerate issues.
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Great, still no solution. Forget it, close this thread.

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