09-17-2012, 11:13 PM
(08-08-2012, 06:55 PM)Squall Leonhart Wrote: gma 950 uses a different chip to the 945, so its not really comparable.
however, from all the testing i've done lately, there isn't an intel graphics chip that doesn't have problems in some way, with gsdx.
Actually, with the latest HD 3xxx and HD 4xxx series there are no real issues (wow), I haven't encountered -atleast personaly- any so far. The only problem was the bottlenecking which seems that it got pretty like fixed with the newest patch by Intel. Well nothing to be compared with a dedicated card, but atleast from now on it's not that bad at all if your CPU is good enough and you can survive without any crazy resolutions etc. Actually I find more frustrating the bugs between Nvidia and ATI/AMD based cards which conflict with eachother when trying to patch a card sprecific problem which may break something else in the other. There should be a standarization in OpenGL and DirectX implementations (like pixel shader) between those companies that restricts them releasing stuff that are incompatible with stuff that are compatible with the other and stop this tricky war. I'm sad to see people reporting that they have problems with a game and seeing it's a common fault of the manufacturer. This has to stop :/