No interlacing codes
(07-23-2020, 12:11 PM)Bositman Wrote: Request:
SMT Digital Devil Saga 1,2 and SMT Nocturne motion blur/deinterlace codes.

We recently removed them from the aggressive CRC hacks, because they were really nasty ones, here's the changelog: https://github.com/PCSX2/pcsx2/commit/b0...dc3a0288c7

If some of you experts could make some pnaches simulating the same behavior (without causing random crashes and such Tongue) it would be great Smile

Motion blur off codes  for  Digital Devil Saga 1 and Nocturne

Shin Megami Tensei - Nocturne SLUS-20911 CRC E8FCF8EC
patch=1,EE,202FC0E4,word,00000000 // 00000001 motion blur off
//patch=1,EE,202FC0E8,word,00000000 // 00000001 radial blur off (not recommend, because it also affects color correction same as aggressive crc hack)
 default                         motion blur off          both blur off             aggressive CRC hack
                   

Shin Megami Tensei - Digital Devil Saga SLUS-20974 CRC D7273511
patch=1,EE,2032E594,word,00000000// motion blur off

I will take a look at DDS2 later, when i have more free time
btw here progressive scan codes for all three games https://www.reddit.com/r/Megaten/comment..._nocturne/

also I noticed what widescreen cheats for theese games contains shadow alpha hack which is no longer needed
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Thanks sergx12! Yeah seems the second blur shouldn't be disabled, but still it's nice to give people the option, and whoever wants it can use it Smile

Seems the progressive scan codes you linked are already included in our WS patches, but commented out (as they should, maybe we should consider splitting these kind of patches)
[Image: newsig.jpg]
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I have some requests. I use real hardware for these codes and works pretty well, so thank you. See the problem with most of the games in real PS2 is the blur effect when camera is in motion, it's so annoying. Even though some games have native progressive scan option, it does not fix it. Plus it adds extra black bars on the sides in most of the cases, stretches the image too bad or presents async issues in FMVs.

If someone could help me with this patches, I would really aprecciate it:

Batman Begins (SLUS_211.98)
Crash Twinsanity (SLUS_209.09) (CRC= 8CFAB4EA)
Final Fantasy X (SLUS_203.12) (CRC= BB3D833A)
Final Fantasy X-2 (SLUS_206.72) (CRC= 48FE0C71)
Fatal Frame III: The Tormented (SLUS_212.44) (CRC= 2ADBA7BC)
Haunting Ground (SLUS_210.75) (CRC= 901AAC09)
Kingdom Hearts II (SLUS_210.05) (CRC= DA0535FD)
Metal Gear Solid 2: Substance (SLUS_205.54) (CRC= C539049D)
Metal Gear Solid 3: Subsistence [Disc 1] (SLUS_213.59) (CRC= 053D2239)
Mortal Kombat: Deception (SLUS_208.81) (CRC= 7C22850A)
Mortal Kombat: Armageddon [Premium Edition] (SLUS_215.43) (CRC= EFCFAEBB)
ObsCure (SLUS_207.77) (CRC= A06047D6)
ObsCure: The Aftermath (SLUS_217.09) (CRC= 408DFB9C)
Prince Of Persia: Warrior Within (SLUS_210.22) (CRC= 6B17B39F)
Prince Of Persia: The Two Thrones (SLUS_212.87) (CRC= 84F3309D)
Resident Evil Outbreak (SLUS_207.65) (CRC= 0245EF6D)
Resident Evil Outbreak: File 2 (SLUS_209.84) (CRC= 1E65A50E)
Silent Hill 4: The Room (SLUS_208.73) (CRC= 3919136D)
Silent Hill Origins (SLUS_217.31) (CRC= A8D83239)
The Legend Of Spyro: A New Beginning (SLUS_213.72) (CRC= D03D4C77)
The Legend Of Spyro: The Eternal Night (SLUS_216.07) (CRC= B80CE8EC)
The Legend Of Spyro: Dawn Of The Dragon (SLUS_218.20)
Tomb Raider: Legend (SLUS_212.03)

Thanks in advance Smile
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(07-25-2020, 12:14 AM)sergx12 Wrote: Motion blur off codes  for  Digital Devil Saga 1 and Nocturne

Shin Megami Tensei - Nocturne SLUS-20911 CRC E8FCF8EC
patch=1,EE,202FC0E4,word,00000000 // 00000001 motion blur off
//patch=1,EE,202FC0E8,word,00000000 // 00000001 radial blur off (not recommend, because it also affects color correction same as aggressive crc hack)
 default                         motion blur off          both blur off             aggressive CRC hack
    

Shin Megami Tensei - Digital Devil Saga SLUS-20974 CRC D7273511
patch=1,EE,2032E594,word,00000000// motion blur off

I will take a look at DDS2 later, when i have more free time
btw here progressive scan codes for all three games https://www.reddit.com/r/Megaten/comment..._nocturne/

also I noticed what widescreen cheats for theese games contains shadow alpha hack which is no longer needed


Thank You very much
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PSIKYO SHOOTING COLLECTION VOL. 2 desinterlacing codepnach please.
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Bositman
Red-tv
you're welcome!

Shin Megami Tensei - Digital Devil Saga 2 SLUS-21152 CRC D382C164
patch=1,EE,203899AC,word,00000000 // blur off
Just like an the aggressive hack,this patch doesn't disable motion blur in cutscenes and unfortunatly i haven't found a way to do it
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(07-28-2020, 05:59 PM)romariu Wrote: PSIKYO SHOOTING COLLECTION VOL. 2  desinterlacing codepnach  please.
are you using console?
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(07-29-2020, 11:24 PM)sergx12 Wrote: Bositman
Red-tv
you're welcome!

Shin Megami Tensei - Digital Devil Saga 2 SLUS-21152 CRC D382C164
patch=1,EE,203899AC,word,00000000 // blur off
Just like an the aggressive hack,this patch doesn't disable motion blur in cutscenes and unfortunatly i haven't found a way to do it

Lol
I just finished to make the same code to DDS2 
And came here to post it
My code was based about what you did to nocturne and DDS1 

It seem that DDS2 treats it effects In a diffrent way from Nocturne and DDS1
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(07-24-2020, 04:51 PM)Aerojet Wrote: Request:
Shadow of Rome PAL pls Happy

Shadow of Rome SLES_529.50  ported from felixthecat1970's NTSC version


.pnach   B1995E29.pnach (Size: 78 bytes / Downloads: 385)

@Red-tv
Smile
Quote:It seem that DDS2 treats it effects In a diffrent way from Nocturne and DDS1


Yeah.At least devs didn't enable that awful motion blur in gameplay
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(07-31-2020, 12:01 PM)sergx12 Wrote: Shadow of Rome SLES_529.50  ported from felixthecat1970's NTSC version

Thank you so much  Biggrin
what you do for the community is serious stuff!
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