UPDATED MAY 18 2021: add fetures, corrected codes
Shin Onimusha - Dawn of Dreams (Japan) (En,Ja) (Disc 1 / Disc2) SLPM_662.75;1) Game CRC = 0xBD17248E
Onimusha - Dawn of Dreams (USA) (En,Ja) (Disc1 / Disc2) SLUS_211.80;1) Game CRC = 0xFE44479E
!! change CRC Hack level to "None (Debug)" !!
!! recomended HW 2X+ mode (SW too blurry/blocky image) enable this option PCSX2>Config>Video (GS)>plugin settings>"Enable HW Hacks">Advanced Settings and Hacks>Half-pixel Offset: "Special (Texture)" for fix some upscaling missaligment" !!
+Add partial "no post-effects" (minimize/disable blur, dof in gameplay - important cutscenes) (image is more clearer)
*fixes missaligned upscaling
+disable register/effect/function bottleneck GS/GPU give performance boost "v1 test code"
*almost play HW 3x up 60fps in ryzen 3400g integrated vega11 gpu
+Port of IPU hack from kozarov (usa version)
*game show "less corrupted images" and video/console no stutter or crash, thanks Kozarov make game playable
+Partial No Interleacing
-interleacing can be disabled with progressive mode but videos stutter and gameplay is halved, partial code included (ported from asasega us version)
but videos and menu/memory card backgrounds still shake
*Pending (disc 2 check) checked but not fully tested.
-blurry cut-scenes videos (nothing to do)
Shin Onimusha - Dawn of Dreams (Japan) (Disc 1) (PlayStation 2 the Best) SLPM_742.32;1) Game CRC = 0xC1C77637
Shin Onimusha - Dawn of Dreams (Japan) (Disc 2) (PlayStation 2 the Best) SLPM_742.33;1) Game CRC = 0x5C1E5BEF
!! change CRC Hack level to "None (Debug)" !!
!! recomended HW 2X+ mode (SW too blurry/blocky image) also enable this option PCSX2>Config>Video (GS)>plugin settings>"Enable HW Hacks">Advanced Settings and Hacks>Half-pixel Offset: "Special (Texture)" for fix some upscaling missaligment"
+Add partial "no post-effects" (minimize/disable blur, dof in gameplay - important cutscenes) (image is more clearer)
*fixes missaligned upscaling
+disable register/effect/function bottleneck GS/GPU, give performance boost "v1 test code"
*almost play HW 3x up 60fps in ryzen 3400g integrated vega11 gpu
+Port of IPU hack from kozarov (usa version)
*game will show "less corrupted images" and video/console no stutter or crash
+Partial No Interleacing port code (videos and menu/memory card backgrounds still shake)
+add workaround crash code (this game version miss "crash workaround code" in PCSX2 database)
-second disk cheked but no fully tested
*this game version feature english language option
-blurry cut-scenes videos (nothing to do)
This is code v1 game has intensive blur.dof posteffects, disabling all post effects will make a pale/unspired game, so i disable some bad upscaled partial blur - dof effects and make game more clearer, the 1 level town are designed to be like "western town" so dirt, wind etc effects are recomended, now this game almost has random ram results values writen each scenario (tested more or less intese gameplay 1 hour everithing looks ok) "maybe" in long play blur or dof reappear making look missaligned effects (like afterimage) if happen, (it will require check and add more codes). also if game crash long play disable (effects test code block) and test again.
@BRTL8492 -Enthusia Proffesional racing (Japan) is "pending" because game crash in PCSX2 from 1.6 - 1.7 (bug already filled to developers)
for people interested past codes i updated many codes, clean ups / new features for:
Valkyrie profile (USA, Europe, Japan), God Hand (Europe), silent hill series, check some post back look in this thread or use search box.