No interlacing codes
I'd like to request RC Revenge Pro [SLUS_20153]
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(06-03-2022, 11:44 AM)jesalvein Wrote: you need an interlace code for Bios ?

yes
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i remember someone did interleaced codes for some bios last year in this thread you need to search using search dialog or manually visiting old post; appart i see  some people asking interleacing codes withow confirm if really game need it a fast test is disabling interleace option in PCSX2 and test it if game image jump up / down / up /down ..., if not it means game run in "frame mode" so interleacing code is not really necessary also the new PCSX2-QT  version have a new integrated "no interleacing database" which is autoenabled when game is launched (or check global options options) maybe a code is already created and added, and  PCSX2 interleacing method works ok verify setting > "deinterleacing" in "Automatic (Default)", and least check my signature (OLD No Inter. Basic Turorial) for old tutorials how to find this codes (keep in mind tutorial need a update)

talking about "frame mode" this games not need no interleacing, but learning about disable interleacing registers, 480 sdtv modes, resolutions etc i find some interesting functions - codes in like mode unlock native SDTV 640x480p mode instead 640x448 ntsc, more info code notes stories on my blog.

***UPDATED v4 JUN 2020
-disable antialias by default not necesary and cause bugs, more code fixes.
-Sengoku Basara X (戦国BASARA X) (Japan) SLPM_550.08;1) Game CRC = 0x721DEBE4
+Autoboot - Enable Native Progressive Scan video mode (call-function)
+No interleacing (of course sdtv mode call disable it automatically)
+640x480 pixels-lines enabled (instead default 640x448) more viewable area, good for Integer scaling (still untested)
*recomended disable pcsx2 > graphics > shader “texture filtering display” for more pixel art image (more clean image)

***UPDATED v4 JUN 2020
-disable antialias by default not necesary and cause bugs, more code fixes.
-Hokuto no Ken - Shinpan no Sousousei - Kengou Retsuden 北斗の拳 審判の双蒼星 拳豪列伝 (Japan) SLPM_666.60;1) Game CRC = 0x9E8F0454
+Autoboot - Enable Native Progressive Scan video mode (call-function)
+No interleacing (of course sdtv mode call disable it automatically)
+640x480 pixels-lines enabled (instead default 640x448) more viewable area, good for Integer scaling (still untested)
*recomended disable pcsx2 > graphics > shader “texture filtering display” for more pixel art image (more clean image)

more in: stories about this code making


Attached Files
.pnach   9E8F0454.pnach (Size: 462 bytes / Downloads: 142)
.pnach   721DEBE4.pnach (Size: 535 bytes / Downloads: 155)
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More patches for Gran Turismo games:

  • Gran Turismo 4 Prologue (Japan) SCPS 15055, CRC 0xEF258742
  • Gran Turismo 4 Online Public Beta (USA) SCUS-97436 CRC 0x32A1C752 - Forces a 480p mode in race, without the need to change the option on every game startup.


Attached Files
.pnach   32A1C752.pnach (Size: 181 bytes / Downloads: 109)
.pnach   EF258742.pnach (Size: 350 bytes / Downloads: 118)
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(06-08-2022, 05:57 PM)CookiePLMonster Wrote: More patches for Gran Turismo games:

  • Gran Turismo 4 Prologue (Japan) SCPS 15055, CRC 0xEF258742
  • Gran Turismo 4 Online Public Beta (USA) SCUS-97436 CRC 0x32A1C752 - Forces a 480p mode in race, without the need to change the option on every game startup.

thanks!

do you happen to have a working master code for online public beta? mastercode finder gives you a 91 code and it doesnt work on console
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(06-02-2022, 11:43 PM)someother1ne Wrote: Gave it a shot, hopefully will work for you:

Onimusha 2 - Samurai's Destiny SLES 50978 PAL no-interlace

Thank You! it works, and it looks amazing now.
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Clean up - reworked - update, new QoL codes and fix some "TLB Miss" with my last year codes for tekken 5.

### Tekken 5 - 鉄拳 5 (Japan, Asia) SLPS_255.10;1) Game CRC = 0xFC46EA61
### Tekken 5 GH (USA) SLUS_210.59 Game CRC = 652050D2
- +Clean up - Reworked - Updated codes from old post
- +Autoboot - Enable Native Progressive Scan video mode (call-function) all game modes, minigames.
- +No interleacing when NTSC mode is enabled
- +Enable sharp frame buffer load (more clean image)
- +Enable default 16:9 wide and progressive mode options enabled with basic widescreen zoom correction in 16:9 - 4:3 display mode
- +Disable (Star Blade) minigame intro for fast boot (in theory you can play it when unlocked in arcade history menu *untested*) 
- +Not need for "align sprite hardware hack" in PCSX2 HW mode (you can *disable automatic fixes* options)
- +Arcade history games tekken 1 and 2 runs 240p mode for compactible monitors (*untested*)
- +Devil within enable widescreen and sharp frame buffer (widescreen codes, original values PAL thanks to ElHecht)
- !!*recomended play in SW mode (with CRChack level=debug, disabled automatic fixes) for show all graphics effects, HW mode has graphics bugs (PCSX2 Bug) !!
- !!*in SW mode some garbage pixels can show in arcade history games, change mode to HW mode* !!
- !!*some observed pauses gameplay, loading logos bug are related to PCSX2 !!
- !!Tested in PCSX2-QT 1.7 nigthly

### Tekken 5 (Europe, Australia) (En,Fr,De,Es,It) SCES_532.02;1) Game CRC = 0x1F88BECD
-+All above features

- +Des-PAL-Letizer codes (remove all PAL video modes) reemplace option name by "480p/60hz" mode in menu

More info in Stories about this code making

!!!warning when use this codes with other codes, due to nature of tekken 5 executable erasing ram when other parts of game are executed using other codes withow "E" or "D" tags will lead to overlap ram values=errors, bugs, crashes etc, i recomend tag your codes to "E" or "D" custom made and put below of this codes, also using the default widescreen codes will lead to bug in pnach system (still testing for bug error report) so disable your widescreen codes o widescreen options in PCSX2 !!!

about patch directly image dumps, this has "E" and "D" type codes so making dificult to patch, but someone know correct steps to patch or load this kind of codes let me know how to do it.


Attached Files
.pnach   1F88BECD.pnach (Size: 1,75 KB / Downloads: 292)
.pnach   652050D2.pnach (Size: 1,34 KB / Downloads: 383)
.pnach   FC46EA61.pnach (Size: 1,51 KB / Downloads: 240)
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(06-12-2022, 09:24 PM)felixthecat1970 Wrote: Clean up - reworked - update, new QoL codes and fix some "TLB Miss" with my last year codes for tekken 5.

### Tekken 5 - 鉄拳 5 (Japan, Asia) SLPS_255.10;1) Game CRC = 0xFC46EA61
### Tekken 5 GH (USA) SLUS_210.59 Game CRC = 652050D2
- +Clean up - Reworked - Updated codes from old post
- +Autoboot - Enable Native Progressive Scan video mode (call-function) all game modes, minigames.
- +No interleacing when NTSC mode is enabled
- +Enable sharp frame buffer load (more clean image)
- +Enable default 16:9 wide and progressive mode options enabled with basic widescreen zoom correction in 16:9 - 4:3 display mode
- +Disable (Star Blade) minigame intro for fast boot (in theory you can play it when unlocked in arcade history menu *untested*) 
- +Not need for "align sprite hardware hack" in PCSX2 HW mode (you can *disable automatic fixes* options)
- +Arcade history games tekken 1 and 2 runs 240p mode for compactible monitors (*untested*)
- +Devil within enable widescreen and sharp frame buffer (widescreen codes, original values PAL thanks to ElHecht)
- !!*recomended play in SW mode (with CRChack level=debug, disabled automatic fixes) for show all graphics effects, HW mode has graphics bugs (PCSX2 Bug) !!
- !!*in SW mode some garbage pixels can show in arcade history games, change mode to HW mode* !!
- !!*some observed pauses gameplay, loading logos bug are related to PCSX2 !!

### Tekken 5 (Europe, Australia) (En,Fr,De,Es,It) SCES_532.02;1) Game CRC = 0x1F88BECD
-+All above features

- +Des-PAL-Letizer codes (remove all PAL video modes) reemplace option name by "480p/60hz" mode in menu

More info in Stories about this code making

about patch directly image dumps this codes has "E" and "D" type codes so making dificult to patch directly, but someone know correct steps to patch or load this kind of codes let me know how to do it.

Hi old friend, great to have you back. I tested Tekken 5 Japan, the battle field will exceed the limit, I hope to improve, have you been unable to receive private messages recently?
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Wink 
nifengyxia
Hi old friend, great to have you back. I tested Tekken 5 Japan, the battle field will exceed the limit, I hope to improve, have you been unable to receive private messages recently?

Rolleyes Rolleyes Rolleyes Rolleyes looking inbox section is full of messages Laugh i going to clean up.
***updated my post of tekken 5 with warning about codes
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(06-12-2022, 09:24 PM)felixthecat1970 Wrote: Clean up - reworked - update, new QoL codes and fix some "TLB Miss" with my last year codes for tekken 5.

### Tekken 5 - 鉄拳 5 (Japan, Asia) SLPS_255.10;1) Game CRC = 0xFC46EA61
### Tekken 5 GH (USA) SLUS_210.59 Game CRC = 652050D2
- +Clean up - Reworked - Updated codes from old post
- +Autoboot - Enable Native Progressive Scan video mode (call-function) all game modes, minigames.
- +No interleacing when NTSC mode is enabled
- +Enable sharp frame buffer load (more clean image)
- +Enable default 16:9 wide and progressive mode options enabled with basic widescreen zoom correction in 16:9 - 4:3 display mode
- +Disable (Star Blade) minigame intro for fast boot (in theory you can play it when unlocked in arcade history menu *untested*) 
- +Not need for "align sprite hardware hack" in PCSX2 HW mode (you can *disable automatic fixes* options)
- +Arcade history games tekken 1 and 2 runs 240p mode for compactible monitors (*untested*)
- +Devil within enable widescreen and sharp frame buffer (widescreen codes, original values PAL thanks to ElHecht)
- !!*recomended play in SW mode (with CRChack level=debug, disabled automatic fixes) for show all graphics effects, HW mode has graphics bugs (PCSX2 Bug) !!
- !!*in SW mode some garbage pixels can show in arcade history games, change mode to HW mode* !!
- !!*some observed pauses gameplay, loading logos bug are related to PCSX2 !!
- !!Tested in PCSX2-QT 1.7 nigthly

### Tekken 5 (Europe, Australia) (En,Fr,De,Es,It) SCES_532.02;1) Game CRC = 0x1F88BECD
-+All above features

- +Des-PAL-Letizer codes (remove all PAL video modes) reemplace option name by "480p/60hz" mode in menu

More info in Stories about this code making

!!!warning when use this codes with other codes, due to nature of tekken 5 executable erasing ram when other parts of game are executed using other codes withow "E" or "D" tags will lead to overlap ram values=errors, bugs, crashes etc, i recomend tag your codes to "E" or "D" custom made and put below of this codes, also using the default widescreen codes will lead to bug in pnach system (still testing for bug error report) so disable your widescreen codes o widescreen options in PCSX2 !!!

about patch directly image dumps, this has "E" and "D" type codes so making dificult to patch, but someone know correct steps to patch or load this kind of codes let me know how to do it.

Request: Please

PS2 BOOT BIOS USA 2.30
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