12-04-2018, 06:15 PM
Hi, was wondering if anyone has got Resident Evil Survivor 2 running properly with nuvee?
At the moment I have the game playable(-ish, see below) with the nuvee pad plugin set to Guncon. From reading this thread I understand that there is a problem with USB detection for this game which is why I can't get past the calibration screen with the nuvee USB plugin for Guncon2 and the pad option is the only way forward.
My problem is while the game responds to the Guncon pad plugin and I can naivgate through the menus to get in game, there is a significant delay between pulling the trigger and the shot registering on screen. It's strange because the screen flashes for a gunshot as soon as the mouse click occurs but the shots don't actually fire until at least a second after the fact. The delayed fire also follows the mouse cursor so that when I fire I have to hold the cursor over the intended target until it registers or else drag it off target. Every other input in the game responds normally(movement, menu cycling and select, etc.)
Just want to know if this has been everyone elses experience with this game and nuvee or if anyone has some suggestions because I've tried everything I can think of and I'm just about ready to give up on the PS2 version of this game.
Necessary details:
Emu - PCSX2 1.5.0
PAD - nuvee ps2 pad 0.2.0
SPU2 - Spu2-X 2.0.0
CDVD - CDVDGigaherz 0.11.0
USB - nuvee ps2 usb 0.2.0(both ports set to none to prevent interference with pad plugin)
FW - FWnull .07.0
DEV9 - DEV9null 0.5.0
Video GS - SSE 4.1/AVX
Renderer - Open GL(Hardware)
At the moment I have the game playable(-ish, see below) with the nuvee pad plugin set to Guncon. From reading this thread I understand that there is a problem with USB detection for this game which is why I can't get past the calibration screen with the nuvee USB plugin for Guncon2 and the pad option is the only way forward.
My problem is while the game responds to the Guncon pad plugin and I can naivgate through the menus to get in game, there is a significant delay between pulling the trigger and the shot registering on screen. It's strange because the screen flashes for a gunshot as soon as the mouse click occurs but the shots don't actually fire until at least a second after the fact. The delayed fire also follows the mouse cursor so that when I fire I have to hold the cursor over the intended target until it registers or else drag it off target. Every other input in the game responds normally(movement, menu cycling and select, etc.)
Just want to know if this has been everyone elses experience with this game and nuvee or if anyone has some suggestions because I've tried everything I can think of and I'm just about ready to give up on the PS2 version of this game.
Necessary details:
Emu - PCSX2 1.5.0
PAD - nuvee ps2 pad 0.2.0
SPU2 - Spu2-X 2.0.0
CDVD - CDVDGigaherz 0.11.0
USB - nuvee ps2 usb 0.2.0(both ports set to none to prevent interference with pad plugin)
FW - FWnull .07.0
DEV9 - DEV9null 0.5.0
Video GS - SSE 4.1/AVX
Renderer - Open GL(Hardware)