Occasional noisy audio
Hello, first time posting here.

So I configured pcsx2 carefully and played God of War 1 for quite a while. I noticed some kind of audio stuttering, the background sound is like noise, broken sound. It is also apparent in DMC3.

I have a laptop and the specs are

Intel® Core™ i5-3210M CPU @ 2.50GHz (4 CPUs), ~2.5GHz
6144MB RAM
7670M ATI radeon
180GB SSD Intel 530

I use 2x native, DX11.

If any more info is needed, I'll post it.

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In order to help you further with your problem, please make sure the following are all provided.
  • The version of PCSX2 you are using.
  • Any non default settings you are using.
  • What games you are trying to play and if you are playing them from ISO or DVD.

Thank You.
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
A quick reply! Nice!

Version is (svn) Dec 19 2013
GSdx AVX, DX11, Texture filtering on, allow 8-bit, 2x native scaling
God of War 1, DMC3 from ISO
What are your sound plugin settings?

Also, are you getting full speed (60fps) without speedhacks?
OS: Linux Mint 17.2 64 bit (occasional Antergos/Arch user)
(I am no longer a Windows user)
CPU: Intel Pentium G3258
GPU: Nvidia GTX 650 Ti

Linear, XAudio.
> Get the latest SVN Build from here http://pcsx2.net/download/development/svn.html

*PCSX2 Configuration:
> disable all speedhacks

* GSDX Configuration:
> Use DX11 hardware mode with native resolution.
> Dont enable MSAA in HW hacks.

** use Software mode and set "extra rendering threads" to 3,if the options above doesnt help you **

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