# PCSX2 version: SVN 1.1.0.5444, Official 1.0
# CPU options: EE/IOP defaults, VUs defaults, No speedhacks
# Plugins used: GSdx 0.1.16 rev 5442, also tested some older revisions back to rev 4xxx (dx11, dx9, hardware, software), SPU2-X v2 rev 5445
# Description: There seems to be a bug in GSdx hardware mode that makes a graphical glitch in Odin Sphere. There are box-like shapes visible around some of the sprites, that dissapear when using software mode. I tried some of the old revisions of GSdx back to rev 4xxx, but it´s still there. Could it be ATI driver specific bug? I also tried some of the offset hacks found in Gsdx but they made it worse.
My specs: Phenom II X4 955, Radeon HD 5850 Catalyst 12.10
Here are some screenshots, it´s best visible on the third one, around the bird. The image compression hides it a lot.
[Image: pcsx2_2012_11_10_16_51_05_42.jpg]
[Image: pcsx2_2012_11_10_16_56_00_18.jpg]
[Image: pcsx2_2012_11_10_16_57_20_71.jpg]
# CPU options: EE/IOP defaults, VUs defaults, No speedhacks
# Plugins used: GSdx 0.1.16 rev 5442, also tested some older revisions back to rev 4xxx (dx11, dx9, hardware, software), SPU2-X v2 rev 5445
# Description: There seems to be a bug in GSdx hardware mode that makes a graphical glitch in Odin Sphere. There are box-like shapes visible around some of the sprites, that dissapear when using software mode. I tried some of the old revisions of GSdx back to rev 4xxx, but it´s still there. Could it be ATI driver specific bug? I also tried some of the offset hacks found in Gsdx but they made it worse.
My specs: Phenom II X4 955, Radeon HD 5850 Catalyst 12.10
Here are some screenshots, it´s best visible on the third one, around the bird. The image compression hides it a lot.
[Image: pcsx2_2012_11_10_16_51_05_42.jpg]
[Image: pcsx2_2012_11_10_16_56_00_18.jpg]
[Image: pcsx2_2012_11_10_16_57_20_71.jpg]