01-20-2010, 03:15 PM
Hi guys! I'm new to PCSX2, it's my first venture into PS2 emulation, and the progress here gave me goosebumps, I remember feeling the same way with ePSXe as it was slowly but surely making PSX playable, with enhancements to boot 
With that said, I downloaded myself the latest beta 1888 installer, and got right to work with Okami. It works fantastic on my Q6600 2.4Ghz and Geforce 9600, turned out some speedhacks and managed a consistent 55-60 fps on D3D11 Hardware at 1280x1024 internal res of 1900x1900. However, I noticed that 1) the brush doesn't seem to work correctly, as in the canvas doesn't change ino paper, and 2) there seems to be black triangles on distant polys.
I've searched around and this seems to be an unfixable problem as of now, yes? Or is there a beta version or quick fix floating around hat can fix this? Either way, thanks to the devs for making this possible, haven't played Okami in a while (ever since my PS2 broke down), and I'm excited to be playing it again.
PS: Okami is completely playable and finish-able even with the above bugs right?

With that said, I downloaded myself the latest beta 1888 installer, and got right to work with Okami. It works fantastic on my Q6600 2.4Ghz and Geforce 9600, turned out some speedhacks and managed a consistent 55-60 fps on D3D11 Hardware at 1280x1024 internal res of 1900x1900. However, I noticed that 1) the brush doesn't seem to work correctly, as in the canvas doesn't change ino paper, and 2) there seems to be black triangles on distant polys.
I've searched around and this seems to be an unfixable problem as of now, yes? Or is there a beta version or quick fix floating around hat can fix this? Either way, thanks to the devs for making this possible, haven't played Okami in a while (ever since my PS2 broke down), and I'm excited to be playing it again.
PS: Okami is completely playable and finish-able even with the above bugs right?