OnePad Analog problem on certain game and WINE with PCSX2.
#31
Well it was somethings like 10 years ago (OMG!). Don't remember the floor, it was before minatec moving (I mean lab below). Which remaind me that I also work a bit on asynchronous cells. Yeah it makes sense now with co-simulation and such.

I would love to work on those stuff. One day, we ought to do a coffee meeting, and I will borrow you some nice books Tongue2

On the EE, TLB are static. There are allocated only once at the boot of the machine (again except a game). The boot sequence just copy the kernel + game loader module, for me it isn't really SMC. Except that game will overwrite the loader module to save RAM.
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#32
Haha, no problem for coffee meeting. OK, I see, no SMC then. Well, all the better. For once ps2 does not make things hard. Well I don't really have books(yet) actually. I mostly use my full ACM access to read dozens and dozens of articles. I really ought to make myself a real library. But I can give you pointers to articles. It's true that this stuff is quite funny. If I can have someone working with me, I will be quite happy. As you can see, I still have things to learn on the coding side(well, on DBT too).
If we make a SystemC version, I know peoples who will be happy too Wink
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