Original Devil May Cry 1 crashed7
#1
[Image: 2015-01-17222323_zps379fd35f.jpg]

Occasionally happens, also for Devil May Cry 3 : Special Edition.

Core i7-2600, Geforce 9800GT, 4GB Memory
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#2
Many have tested the specific game and there has been no problem of crashing, are you using any non-default settings ?
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
- Refraction
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#3
Far from a bug report.
Moved to general discussion .

Care to post the emulog. Txt ?
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
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#4
Here it is.
Anyway, all settings were copied throughout the PCSX2 installations.

I'll try playing this game again by cleaning everything up.
I forgot what setting I've done to it.

The latest crash was occurred when I pressed ESC to pause the emulator, when I push file->resume it suddenly crashed. Not sure if it was recorded in this file.


Attached Files
.txt   emuLog.txt (Size: 16,92 KB / Downloads: 309)
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#5
Load from memcard instead if using savetates
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
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#6
Use dx11 (hardware mode) in gsdx settings and try the game.
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
- Refraction
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#7
I know there was bug in gsdx that cause the emu to crash on certian scene that require and old gsdx (18xx of the old svn)plugin, but i have not play the game recently so i dont know if that was ever fixed
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