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Why are you using old plugins with the newest beta? Just try the plugins that came with it.
Did you update your directx? What PCSX2 settings? Do you get any error in the console log? Content of your emulog after you get the crash?
Core i5 3570k -- Geforce GTX 670 -- Windows 7 x64
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Location: Indiana, USA
What FFX version are you using?
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FFX should run fine with default setting apart from the video fix. Post your settings in screenshots.
Specs:
CPU: C2D E8400 @ 3.6
GPU: GTX 560Ti 2Gb
MOB: Asus P5QL
RAM: Crucial 4Gb
OS: Windows 7 64bit/XP 32bit
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07-21-2010, 05:10 PM
(This post was last modified: 07-21-2010, 05:20 PM by freezer83.)
first i have a copy of the cmdbox
PCSX2 0.9.7.r3113 - compiled on May 29 2010
Savestate version: 0x8b430000
x86-32 Init:
CPU vendor name = GenuineIntel
FamilyID = 5
x86Family = Intel® Core i5 CPU 750 @ 2.67GHz
CPU speed = 2.664 ghz
Cores = 8 physical [4 logical]
x86PType = Standard OEM
x86Flags = bfebfbff 0098e3fd
x86EFlags = 28100000
x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2
SetLanguage is not implemented yet, using English.
SetLanguage is not implemented yet, using English.
Initializing PS2 virtual machine...
Allocating memory for recompilers...
Loading plugins...
Binding GS : D:\Download\PS2\PCSX2 0.9.7\Plugins\gsdx-sse4-r3068.dll
Windows 6.1.7600
ATI Radeon HD 5700 Series (8.17.10.29)
Binding PAD : D:\Download\PS2\PCSX2 0.9.7\Plugins\lilypad-r2930.dll
Binding SPU2 : D:\Download\PS2\PCSX2 0.9.7\Plugins\zerospu2-r3061.dll
Binding CDVD : D:\Download\PS2\PCSX2 0.9.7\Plugins\cdvdiso-r3065.dll
Binding USB : D:\Download\PS2\PCSX2 0.9.7\Plugins\USBnull.dll
Binding FW : D:\Download\PS2\PCSX2 0.9.7\Plugins\FWnull.dll
Binding DEV9 : D:\Download\PS2\PCSX2 0.9.7\Plugins\DEV9null.dll
Plugins loaded successfully.
Initializing plugins...
Init GS
Windows 6.1.7600
ATI Radeon HD 5700 Series (8.17.10.29)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
detected blocksize = 2048
isoOpen(DVD): D:\Download\PS2\Isos\Final Fantasy X (PAL)\SCES-50490.iso ok.
The iso has 2245200 blocks (size 2048).
The isos offset is 0, and the block offset is 24.
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2245200 sectors)
(IsoFS) Block 0x10: Primary partition info.
Opening USB
Opening FW
Opening DEV9
McdSlot 0: D:\Download\PS2\PCSX2 0.9.7\memcards\Mcd001.ps2
McdSlot 1: D:\Download\PS2\PCSX2 0.9.7\memcards\Mcd002.ps2
Plugins opened successfully.
Issuing EE/iR5900-32 Recompiler Reset
Bios Version 2.0
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.70, ctm:393Mhz, cpuclk:295Mhz detected)
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
(IsoFS) Block 0x10: Primary partition info.
(GetElfName) Detected PS2 Disc = cdrom0:\SCES_504.90;1
(GetElfName) Software version = 1.00
(GetElfName) Disc region type = PAL
Disc ID = SCES-50490
(IsoFS) Block 0x10: Primary partition info.
Initializing Elf: 4731160 bytes
ELF (cdrom0:\SCES_504.90;1) CRC = A39517AB
Entry point = 0x00100008
Game = Final Fantasy X (PAL-E)
vtlb miss : addr 0xFFFFFFFC, mode 0 [read] <--IS RED
(IsoFS) Block 0x10: Primary partition info.
(GetElfName) Detected PS2 Disc = cdrom0:\SCES_504.90;1
(GetElfName) Software version = 1.00
(GetElfName) Disc region type = PAL
vtlb miss : addr 0xFFFFFFFC, mode 1 [write] <--IS RED
branch 53454353 in delay slot!
Trap exception at 0x81100014
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
ZeroSPU2: Waiting for thread... done
Closing PAD
Closing GS
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Location: 2 miles southeast of nowhere
Turn off all gamefixes except FFX one. They are hacks and gamefixes for other games may cause FFX to not work correctly.
Specs:
CPU: C2D E8400 @ 3.6
GPU: GTX 560Ti 2Gb
MOB: Asus P5QL
RAM: Crucial 4Gb
OS: Windows 7 64bit/XP 32bit