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Mesa miss several opengl stuff and the implementation is still young. You will need to upgrade to the not yet released mesa 9.1 (planned for end of the month).
On my side I used catalyst driver, but I hit several bugs...
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Is it the same for all games? A guy successfully make it work with mesa 9.1. By the way it is normal that you got only opengl 3.0 instead of 3.1?[/u]
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axfelix (the guy on 9.1) also shows OpenGL 3.0 so I assume that's normal.
I tried Kingdom Hearts, FFXII, ICO and Baldur's Gate Dark Alliance. All the same, I see the background colour change (fade from black to white, or to grey or brown, etc) but nothing more than that.
Is there anything else you want me to list/check/test?
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No clue.
Maybe reset options.
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Don't try to replace mesa and DRI libs individually -- just add everything from the oibaf PPA. Still works fine for me, still have the shattered mirror bug in Katamari.
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the recent update seems not to have helped -- now, when I get the shattered-screen effect in Katamari after picking anything up, the game slows down to ~10 FPS from an otherwise solid 55-60.
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Recent update of what? PCSX2? That strange from the linux side, things are quite stables.