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PCSX2 1.4.0 Crashes
#11
Yes one was a color/z buffer overlap clear. Whereas the remaining one is a texture cache issue. I need to think about it to find a hack for it.
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#12
(11-06-2016, 03:54 PM)gregory Wrote: Yes one was a color/z buffer overlap clear. Whereas the remaining one is a texture cache issue. I need to think about it to find a hack for it.

Np Gregory.  Just trying to help and point out issues wherever I can.  Love the emulator, besides the minor bugs I've seen it is beyond better than the actual PS2 system.  Great work with the coding; i know its a lot of work.


Also, completely unrelated; Netplay does work on this emulator, correct?


For the settings on Max Payne 1 to work this has to be completed;  Is this normal or anyway around this or recommendation for settings?


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#13
If servers are still up for the game you want to play, yes.
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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