PCSX2 1.5 DEV 2269
#1
The last update was 1.5 dev 2267, why is this latest update jump twice to 1.5 dev 2269 ?
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#2
Does it really matter that much? It was probably due to a merge.
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#3
(02-02-2018, 10:38 PM)teots Wrote: The last update was 1.5 dev 2267, why is this latest update jump twice to 1.5 dev 2269 ?

Because someone's been a naughty boy so Santa had to skip 2268 delivery.
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#4
same as rpcs3 they mostly jumps that build numbers
https://rpcs3.net/compatibility?b
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Main PC2:i5-11600K,GTX1660Ti(Active!)
PCSX2 Discord server IGN:smartstrike
PCSX2 version uses:Custom compiled build 1.7.0 64-bit(to be update regularly)
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#5
Because it added both the new build by bositman(who merged the latest commit) and the original commit(which is a no build) as created by altiereslima.
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#6
the rpcs3 builds page is very "oriented" they put their +s and -s of their builds as well as pull requests but no comment logs.
hope they do the same in pcsx2 buildbots..
Main PC1:i5-4670,HD7770(Active!)
Main PC2:i5-11600K,GTX1660Ti(Active!)
PCSX2 Discord server IGN:smartstrike
PCSX2 version uses:Custom compiled build 1.7.0 64-bit(to be update regularly)
smartstk's YouTube Channel
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#7
(02-03-2018, 03:57 AM)smartstrike Wrote: the rpcs3 builds page is very "oriented" they put their +s and -s of their builds as well as pull requests but no comment logs.
hope they do the same in pcsx2 buildbots..

I prefer the comment logs on buildbot. Saves me from having to open github to see what was actually changed.
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