03-12-2010, 04:53 PM
I know this has been touched on several times, but I can't seem to find a (desirable) solution to my particular "system.cnf not found" problem.
I have been getting the system.cnf error from a freshly-downloaded/unzipped copy of pcsx2 v0.9.6 from the main site. I thought it unusual to be getting that error from a newly-downloaded copy.
I figured out how to fix the boot error by simply changing the GSdx 890 plugin's renderer from "Direct3D9 (hardware)" to "Direct3D9 (software)", but this causes the emu to run considerably slower than with the "Direct3D9 (hardware)" option. I have the USA BIOS (dumped from my PS2), and am simply trying to run the BIOS using the "CDVDnull driver" plugin.
Does anyone know why it works in Direct3D9 software mode but not hardware? Is therw a way to make it work in software mode? (I have the latest version of DirectX available (for windows xp), presuming that is what hardware mode uses).
I have been getting the system.cnf error from a freshly-downloaded/unzipped copy of pcsx2 v0.9.6 from the main site. I thought it unusual to be getting that error from a newly-downloaded copy.
I figured out how to fix the boot error by simply changing the GSdx 890 plugin's renderer from "Direct3D9 (hardware)" to "Direct3D9 (software)", but this causes the emu to run considerably slower than with the "Direct3D9 (hardware)" option. I have the USA BIOS (dumped from my PS2), and am simply trying to run the BIOS using the "CDVDnull driver" plugin.
Does anyone know why it works in Direct3D9 software mode but not hardware? Is therw a way to make it work in software mode? (I have the latest version of DirectX available (for windows xp), presuming that is what hardware mode uses).