PCSX2 Crashing while playing
#1
Hello, I've been playing Drakengard on PCSX2, but after playing for about 1 hour, the emulator freezes and crashes. I'm using PCSX2 Nightly v1.7.4988. The game runs fine for the most part, just with some slowdowns in menus and when there's too much happening in the aerial dragon chapters. It seems to randomly crashes, I didn't notice any pattern like crashing after using a certain attack or magic.
All the settings in the emulator are default, except Renderer and Adapter, which are "Direct3D 11" and "Intel® HD Graphics", and my account of RetroAchievements logged in.
PC specs:
i5-3470
Intel HD Graphics 2500
16GB RAM


Attached Files
.txt   crash-2023-09-09-02-45-31-797.txt (Size: 28,06 KB / Downloads: 87)
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#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
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#3
Here is the log. I had to delete a github link or it didn't let me post it
Code:
[    0.0248] Loaded translation file for language en
[    0.0263] PCSX2 Nightly - v1.7.4988 Compiled on Sep  8 2023
[    0.0263] Savestate version: 0x9a3f0000
[    0.0263]
[    0.0263] Host Machine Init:
[    0.0264]     Operating System =  Microsoft Windows 10+
[    0.0264]     Physical RAM     =  16269 MB
[    0.0264]     CPU name         =          Intel(R) Core(TM) i5-3470 CPU @ 3.20GHz
[    0.0264]     Vendor/Model     =  GenuineIntel (stepping 09)
[    0.0264]     Logical Cores    =  4
[    0.0264]     x86PType         =  Standard OEM
[    0.0264]     x86Flags         =  bfebfbff 7fbae3ff
[    0.0264]     x86EFlags        =  28100800
[    0.0264]
[    0.0264] x86 Features Detected:
[    0.0264]     AVX
[    0.0264]
[    0.0289] Reserving memory for recompilers...
[    0.0310]     Fastmem area: 0000017133790000 - 000001723378FFFF
[    0.0972] SDLInputSource: Loaded 785 controller mappings from game_controller_db.txt.
[    0.2091] (SDLInputSource) Controller 0 inserted
[    0.2094] (SDLInputSource) Opened game controller 0 (instance id 0, player id 0): XInput Controller
[    0.2095] (SDLInputSource) Rumble is supported on 'XInput Controller' via gamecontroller
[    0.4433] Scanning C:\Users\Bruno\Documents\ROMS\PS2 (recursively)
[    0.8318] Current version: v1.7.4988
[    0.8318] Latest SHA: v1.7.4997
[    0.8318] Last Checked SHA:
[    0.8318] Update needed.
[    7.0894] Loading BIOS...
[    7.0897] BIOS Found: USA     v02.00(14/06/2004)  Console 20040614-100909
[    7.0925] BIOS rom1 module not found, skipping...
[    7.0926] BIOS rom2 module not found, skipping...
[    7.0926] Opening CDVD...
[    7.0928] isoFile open ok: C:\Users\Bruno\Documents\ROMS\PS2\Drakengard (USA).iso
[    7.0929]     Image type  = DVD
[    7.0929]  * CDVD Disk Open: DVD, Single layer or unknown:
[    7.0929]  * * Track 1: Data (Mode 1) (2149248 sectors)
[    7.1069] [GameDB] Has not been initialized yet, initializing...
[    7.1528] [GameDB] 12783 games on record (loaded in 45.90ms)
[    7.1528] Disc changed to Drakengard (USA).iso.
[    7.1528]   Name: Drakengard
[    7.1528]   Serial: SLUS-20732
[    7.1528]   Version: 1.00
[    7.1528]   CRC: 9679D44C
[    7.1529] Applying settings...
[    7.1827] Applying settings...
[    7.2053] Hash for 'SLUS_207.32' (4853316 bytes, 4853316 bytes hashed): ab8fb8af081b2b52ba9fb2c61a87e401
[    7.2079] Reopening memory cards...
[    7.2080] McdSlot 0 [File]: C:\PCSX2\memcards\Mcd001.ps2
[    7.2082] McdSlot 1 [File]: C:\PCSX2\memcards\Mcd002.ps2
[    7.2095] Opening GS...
[    7.2122] D3D: Found adapter 'Intel(R) HD Graphics'
[    7.2175] D3D Adapter: Intel(R) HD Graphics
[    7.2228] Creating a 1050x623 flip-discard windowed swap chain
[    7.2401] D3D11 Graphics Driver Info:
[    7.2403]     D3D_FEATURE_LEVEL_11_0
[    7.2403]     VID: 0x8086 PID: 0x0152
[    7.2403]     Intel(R) HD Graphics
[    7.2403]     Driver Version: 10.18.10.5161
[    7.2433] Opening SPU2...
[    7.2450] Initializing SndBuffer at sample rate of 48000...
[    7.2547] (Cubeb) Using normal 2 speaker stereo output.
[    7.2588] (Cubeb) Minimum latency: 10.00 ms (480 audio frames)
[    7.2825] Initializing Pad...
[    7.2825] Initializing SIO2...
[    7.2825] Initializing SIO0...
[    7.2825] Opening DEV9...
[    7.2861] Opening USB...
[    7.2861] Opening FW...
[    7.2861] EE/iR5900 Recompiler Reset
[    7.3228] Vsync is OFF
[    7.5428] VM subsystems initialized in 453.67 ms
[    7.5438] Processor count: 4 cores, 4 processors
[    7.5438] Cluster count: 1
[    7.5439] Ordered processor list: 0, 1, 2, 3
[    7.8011] ELF Loading: cdrom0:\SLUS_207.32;1, Game CRC = 9679D44C, EntryPoint = 0x00120008
[    9.9456] Server returned GameID 19046
[   10.3278] ELF cdrom0:\SLUS_207.32;1 with entry point at 0x1179656 is executing.
[   10.3279] ELF changed, active CRC 9679D44C (cdrom0:\SLUS_207.32;1)
[   10.3283] Found 2 game patches in SLUS-20732_9679D44C.pnach.
[   10.3283] Applying core settings...
[   10.3285] (GameDB) Changing EE/FPU clamp mode [mode=3]
[   10.3286] [GameDB] Enabled GS Hardware Fix: texturePreloading to [mode=1]
[   10.3286] [GameDB] Enabled GS Hardware Fix: mergeSprite to [mode=1]
[   10.3287] [GameDB] Enabled GS Hardware Fix: PCRTCOverscan to [mode=1]
[   10.3287] Updating CPU configuration...
[   10.3449] Updating GS configuration...
[   10.3450] Vsync is OFF
[   10.4037] EE/iR5900 Recompiler Reset
[   10.4986] Game Title: Drakengard
[   10.4986] Achievements: 200
[   10.4986] Leaderboards: 2
[   11.3808] (UpdateVSyncRate) Mode Changed to NTSC.
[   11.3810] (UpdateVSyncRate) Mode Changed to NTSC.
[   11.7157] Playing game updated to 19046 (Drakengard)
[   12.1152] [Pad] Game finished pad setup for port 1 / slot 1 - Analogs: Off - Analog Button: Usable - Pressure: Off
[   12.2487] [Pad] Game finished pad setup for port 1 / slot 1 - Analogs: On - Analog Button: Locked - Pressure: Off
[   12.4489] [Pad] Game finished pad setup for port 1 / slot 1 - Analogs: On - Analog Button: Locked - Pressure: Off
[   12.5490] [Pad] Game finished pad setup for port 1 / slot 1 - Analogs: On - Analog Button: Locked - Pressure: Off
[   12.8326] [Pad] Game finished pad setup for port 1 / slot 1 - Analogs: On - Analog Button: Locked - Pressure: On
[   13.0345] [Pad] Game finished pad setup for port 1 / slot 1 - Analogs: On - Analog Button: Locked - Pressure: On
[   13.2286] Creating a 1920x1080 flip-discard windowed swap chain
[   13.2459] (UpdateVSyncRate) Mode Changed to NTSC.
[   30.2963] (UpdateVSyncRate) Mode Changed to NTSC.
[   30.2964] (UpdateVSyncRate) Mode Changed to NTSC.
[   39.3388] (UpdateVSyncRate) Mode Changed to NTSC.
[   39.3389] (UpdateVSyncRate) Mode Changed to NTSC.
[  192.5346] Possible old value used in COP2 code. If the game is broken, please report to.
[  192.5347] 22b848  0080302D daddu    a2, a0, zero
[  192.5347] 22b84c  D8A80000 lqc2    vf08, 0x   0(a1)
[  192.5347] 22b850  4BE821BC vmulax.xyzw ACC,vf04,vf08x
[  192.5347] 22b854  4BE828BD vmadday.xyzw ACC,vf05,vf08y
[  192.5347] 22b858  4BE830BE vmaddaz.xyzw ACC,vf06,vf08z
[  192.5347] 22b85c *4BE83A4B vmaddw.xyzw vf09, vf07, vf08w
[  192.5347] 22b860  2405FFFF addiu    a1,zero, -0x1
[  192.5347] 22b864  4A0002FF vnop
[  192.5347] 22b868  4A0002FF vnop
[  192.5347] 22b86c  4A0002FF vnop
[  192.5347] 22b870 =48428800 cfc2    v0, MACflag
[  192.5347] 22b874  30420011 andi    v0,v0, 0x0011
[  192.5347] 22b878  14400020 bne    v0, zero, ->$0x0022B8FC
[  192.5347] 22b87c  00000000 nop
[  192.5347] Possible old value used in COP2 code. If the game is broken, please report to.
[  192.5347] 22b880  4BE903BC vdiv Q, vf00w, vf09w
[  192.5348] 22b884  3C0C4580 lui    t4, 0x4580
[  192.5348] 22b888  48AC4000 qmtc2    t4, vf08
[  192.5348] 22b88c  4B880200 vaddx.xy vf08, vf00, vf08x
[  192.5348] 22b890  4BE3029A vmulz.xyzw vf10,vf00,vf03z
[  192.5348] 22b894  4A0003BF vwaitq
[  192.5348] 22b898  4BC04A5C vmulq.xyz vf09,vf09,Q
[  192.5348] 22b89c  4BEB497D vftoi4.xyzw vf11, vf09
[  192.5348] 22b8a0  0000102D daddu    v0, zero, zero
[  192.5348] 22b8a4  48C28000 ctc2    v0, Status
[  192.5348] 22b8a8  4B804D2C vsub.xy vf20, vf09, vf00
[  192.5348] 22b8ac *4B89452C vsub.xy vf20, vf08, vf09
[  192.5348] 22b8b0  48235800 qmfc2    v1, vf11
[  192.5348] 22b8b4  704324A8 pextuw    a0, v0, v1
[  192.5348] 22b8b8  704315C8 ppach    v0, v0, v1
[  192.5348] 22b8bc  0004213A dsrl    a0,a0, 0x04
[  192.5348] 22b8c0  70822488 pextlw    a0, a0, v0
[  192.5348] 22b8c4  FCC40000 sd    a0, 0x   0(a2)
[  192.5348] 22b8c8 =48428000 cfc2    v0, Status
[  192.5348] 22b8cc  304200C0 andi    v0,v0, 0x00C0
[  192.5348] 22b8d0  1440000A bne    v0, zero, ->$0x0022B8FC
[  192.5348] 22b8d4  00000000 nop
[  473.8122] OSD [MemoryCardSave0]: Memory Card 'Mcd001.ps2' was saved to storage.
[  700.4634] Creating a 1050x623 flip-discard windowed swap chain
[  700.4800] (UpdateVSyncRate) Mode Changed to NTSC.
[  702.0531] (VMManager) Pausing...
[  785.3010] (VMManager) Resuming...
[  785.6054] Creating a 1920x1080 flip-discard windowed swap chain
[  785.6213] (UpdateVSyncRate) Mode Changed to NTSC.
[ 1026.0917] OSD [MemoryCardSave0]: Memory Card 'Mcd001.ps2' was saved to storage.
[ 1232.9490] OSD [MemoryCardSave0]: Memory Card 'Mcd001.ps2' was saved to storage.
[
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#4
Did you find a solution? I downloaded Sly Cooper 1 and it works flawlessly up until a certain point then keeps crashing.
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#5
(11-27-2023, 01:52 PM)SabaaN Wrote: Did you find a solution? I downloaded Sly Cooper 1 and it works flawlessly up until a certain point then keeps crashing.

Please don't discuss piracy on this forum, thank you. I suggest you read the rules.
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