05-30-2011, 08:37 PM
I almost forgot to mention is it safe to compile by Visual C++ 2010? AFAIK DeSmuME(NDS Emulator) is stating DeSmuME_2010_do_not_use_this_use_2008_instead_since_2010_is_buggy.sln in its source code at https://desmume.svn.sourceforge.net/svnr...c/windows/ and I had tested DeSmuME can break some games in emulation in its VC++ 2010 builds.
I'm not sure about PCSX2 since 0.9.8 is still compiled by VC++ 2008 instead of VC++ 2010.
However anyways on the other hand this is an opportunity to let users test if a game is breaking in Pcsx2s' VC++ 2010 builds but working in its VC++ 2008 builds such as 0.9.8.
I'm not sure about PCSX2 since 0.9.8 is still compiled by VC++ 2008 instead of VC++ 2010.
However anyways on the other hand this is an opportunity to let users test if a game is breaking in Pcsx2s' VC++ 2010 builds but working in its VC++ 2008 builds such as 0.9.8.
durable PC since 2008
CPU : E7200 @ 2.53 GHz 1.04 V / OC 3.7 GHz 1.36 V (390*9.5, 4GB DDR2 780)
GPU : 8600GT (GDDR3, 256 MB) / OC (750 / 900)
BOARD : GA-EP31-DS3L (rev 1.0) broken and bought a second hand one replaced
PSU : 300 W
OS : Windows 7 Home Basic x86
CPU : E7200 @ 2.53 GHz 1.04 V / OC 3.7 GHz 1.36 V (390*9.5, 4GB DDR2 780)
GPU : 8600GT (GDDR3, 256 MB) / OC (750 / 900)
BOARD : GA-EP31-DS3L (rev 1.0) broken and bought a second hand one replaced
PSU : 300 W
OS : Windows 7 Home Basic x86