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05-19-2014, 07:41 PM
(This post was last modified: 05-19-2014, 07:51 PM by Blyss Sarania.)
Depends on the warnings, but a lot of them are normal expected. For instance I get a lot of variable type conversion warnings when I compile, e.g.
"Conversion from FLOAT to DWORD, possible loss of data"
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Yeah a warning isn't normal, right before you replied notice I changed my post and struckout normal and wrote "expected"
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Note: My most recent upload was borked. The compile was fine, but when I compressed it I accidentally saved it as a 7zip compressed file but with zip extension. If you tried to open it with 7zip, you are fine, but if you used say Windows Explorer, it would say it's invalid. I'm fixing it now. However, I notice that the 7zipped file is 50% the size of the regular zip file, so I may move to 7zip from now on. I normally use 7zip for stuff anyway, I just used zip for this so everyone would have a way to extract it.
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Yeah, I was just attempting to avoid any "what is this .7z file and what do I do with it" type of questions. I've been using 7zip since I discovered it quite a few years ago. LZMA is just massively superior to deflate.
Gaming Rig: Intel i7 6700k @ 4.8Ghz | GTX 1070 TI | 32GB RAM | 960GB(480GB+480GB RAID0) SSD | 2x 1TB HDD