PCSX2 GSDX out of memory, crash to desktop.
#11
Did someone try it on a win64bits? On linux 64bits kernel, a 32bits process can allocate a full 4GB, vs a mere 2/3GB on a 32bits kernel.
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#12
without LAA, pcsx2 is limited to 2GB VA with Win64
i haven't pestered rama enough to set the build setting enabled.
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#13
Is there any way for an application to be enabled to use more than 4GB? I'd set the limit for PCSX2 to around 12GB if I could, since there's always about 13 or 14GB I'm not using.
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#14
A 32bits application will never use more than 4GB.
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#15
infact, the actual limit is closer to 3.8 :\
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#16
Would it be possible for an x64 version of PCSX2 to ever be made, I wonder?

It would be awesome, but I'm not sure if that's compatible with it or not.
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#17
Thanks, squall for the fix, works fine now. Shame that hardware mode doesn't display the graphics properly though, would like to play in HD. Sad
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#18
Even using that fix pcsx2 crashed today with the same error, task manager showed it was using nearly 4GB of memory. Shame it doesn't support 64-bit.
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#19
yes, this is merely a bandaid on a gaping wound.
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