PCSX2 - Widescreen Game Patches
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NTSC-K
Metal Gear Solid 3 - Subsistence (Disc 2) NTSC-J Metal Gear Solid 2 - Sons of Liberty (Regular edition, Shareholder edition and Premium Package edition ) Metal Gear Solid 2 - Substance Metal Gear Solid 3 - Subsistence (Disc 1 and 2) NTSC-U Metal Gear Solid 3 - Subsistence (Disc 2) (Fixed 'Fov address') PAL Asterix & Obelix XXL 2 (SLES-53060 and SLES-53725)
05-02-2017, 10:41 AM
Arapapa, why are the patches for Defender NTSC-U and Defender PAL different?
Is the Defender NTSC-U patch outdated, or does it have a different system?
NTSC-J
Le Mans 24 Hours Sega Ages 2500 Series Vol. 24 - Last Bronx - Tokyo Bangaichi The Keisatsukan - Shinjuku Cop 24 Hours NTSC-U 24 - The Game (Zoom Fix (It only works when the wide option is turned on.)) PAL 24 - The Game (Zoom Fix (It only works when the wide option is turned on.)) Police 24/7 ------------------------------------------- 24 - The Game Normal----------------Internal Wide(Little zoom in)-------Internal Wide + Zoom fix //X-Fov //aa3f013c a8aa2134 //2a8e2134 e33f013c //patch=1,EE,00460364,word,3c013fe3 //3c013faa //patch=1,EE,00460368,word,34218e2a //3421aaa8 //Zoom Fix (It only works when the wide option is turned on.) //6000023c 2cbd428c patch=1,EE,002fbea0,word,3c020000 //3c020060
05-03-2017, 01:20 AM
(05-01-2017, 09:50 PM)arapapa Wrote: NTSC-K Thank you very much, any chance with the first game of the Asterix & Obelix XXL PAL (SLES-51838)? Maybe shares the same engine with the second game. Best regards.
NTSC-J
Azumi (fixed) (05-03-2017, 10:16 PM)arapapa Wrote: NTSC-J Your patch fixes the letterbox and HUD only, not the Azumi's body proportions in the menu. (you can see correct here) So, it's not fully fixed though. (05-05-2017, 01:16 AM)Tattobu Wrote: Your patch fixes the letterbox and HUD only, not the Azumi's body proportions in the menu. (you can see correct here) So, it's not fully fixed though. Yes. I know it (I'm sorry that I can not fix it exactly as you want.)
05-05-2017, 04:07 AM
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