NTSC-J
Abarenbou Princess (add 2D fix)
Sorry. Needs more fixing.
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Abarenbou Princess (add 2D fix)
Sorry. Needs more fixing.
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PCSX2 - Widescreen Game Patches
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NTSC-J
Abarenbou Princess (add 2D fix) Sorry. Needs more fixing. ---------------------------------------
08-03-2019, 11:19 AM
(08-01-2019, 01:21 AM)arapapa Wrote: NTSC-U hi arapapa, thanks for the patch but it always freezes the game before every match begins for some reason. with the patch disabled, the game works fine every time. tested it with a few different newer development builds... if you have time, maybe you can take another look at it. thanks (08-03-2019, 11:19 AM)wheninrome Wrote: hi arapapa, thanks for the patch but it always freezes the game before every match begins for some reason. with the patch disabled, the game works fine every time. tested it with a few different newer development builds... if you have time, maybe you can take another look at it. thanks MLB 2005 (NTSC-U. SCUS-97326) Modified (change 'code injection address') Thank you for your feedback
08-03-2019, 06:42 PM
(08-03-2019, 12:18 PM)arapapa Wrote: MLB 2005 (NTSC-U. SCUS-97326) awesome job arapapa, it works great now. the game looks so much better too. btw..as for MTX Motortrax SLUS-20399, I just wanted to show you what I meant . here are some screenshots. as you can see, the ingame widescreen option uses that zoom in technique. these pics were taken with the rider in the exact same position. both 4:3 and 16:9. you can see where the 16:9 image is cropped off on the top and bottom. was just wondering if you can find the real 16:9 ratio code for it. not sure if you want to spend time on it but either way, thanks again for all your work. (btw to fix graphics in this game, set VU rounding to "nearest")
08-04-2019, 10:18 PM
(03-15-2013, 05:26 AM)pelvicthrustman Wrote: Zone of the Enders SLUS_201.48The patch having glitch on graphic , do you have other patch to fix it ? (03-15-2013, 11:05 AM)Devina Wrote: Alright, just patched Zone of the Enders PAL using ps2dis. Synce's values here helped:Encounter an issue with Widescreen patch on Zone of the Enders SLUS_201.48 https://forums.pcsx2.net/Thread-ZOE-Graphic-Glitch Hope someone can find a fix.Thanks
08-05-2019, 07:40 PM
Hey arapapa, thanks so much for the P3 patches. Looks great.
Unfortunately, I'll need to disable "//Popup portraits, Clock and etc.." by default since it breaks the main menu a bit by adding transparency. Do you know if it's possible to narrow the protag's portrait on the main menu? https://www.mobygames.com/images/shots/l...ot-the.png The player will be entering the main menu a lot during the game so I think it's important. Do you also know if you can make a code to narrow the battle portraits on the right side in P4? (08-05-2019, 07:40 PM)Devina Wrote: Hey arapapa, thanks so much for the P3 patches. Looks great. Hi Devina 1. "//Popup portraits, Clock and etc.." by default since it breaks the main menu a bit by adding transparency - has been fixed 2. the protag's portrait on the main menu? - I found a way to fix it, but it's causing another problem and I'm still trying to fix it.
08-06-2019, 12:13 AM
Hi , arapapa
Can you help me on a fix on widescreen patch bug on Zone of Enders ? https://forums.pcsx2.net/Thread-PCSX2-Wi...#pid601940 It had be verify by prafull https://forums.pcsx2.net/Thread-ZOE-Grap...#pid601707 that ZOE double image only happen on widescreen. Thanks (08-06-2019, 12:13 AM)ps2fm Wrote: Can you help me on a fix on widescreen patch bug on Zone of Enders ? NTSC-U Zone of the Enders (modified) (07-29-2019, 11:13 PM)arapapa Wrote: NTSC-K, NTSC-U and PAL I downloader this file and i was suprised to find my progressive scan +60fps codes ( i have 2 users Red-tv and Red_tv) Are this widescreen hacks fits to the pre rendered background? |
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