(08-13-2020, 08:48 PM)FBK Wrote: Someone have a widescreen patch for --The Warriors--(pal version)?
The native widescreen option from the game just makes it more thin in vertical.
Thanks anyways
PAL
The Warriors (Native widescreen fix)
PCSX2 - Widescreen Game Patches
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(08-13-2020, 08:48 PM)FBK Wrote: Someone have a widescreen patch for --The Warriors--(pal version)? PAL The Warriors (Native widescreen fix)
08-13-2020, 11:41 PM
08-15-2020, 11:02 PM
I took a look at fixing Jak 3's NTSC-U menu using the info from Jak 3 PAL and I see why arapapa had a hard time, nothing carries over it seems. I'll put the NTSC-U version on WIP for now.
I'm removing Project Snowblind off WIP since it seems the issue has been fixed. I'm going to do a small update soon. If anyone could help with fixing The Sims 1 (NTSC-U) or Monster House's FOV error, I'd appreciate it.
Note: The order of the codes is important
Devil Summoner: Raidou Kuzunoha vs. the Soulless Army - BD9EAA7A //Widescreen patch=1,EE,203AD464,extended,3FC6D3A0 // widescreen in dialogue screen patch=1,EE,203AD814,extended,3FC6D3A0 //Revert to to original asspect ratio when needed patch=1,EE,e0010001,extended,0046B6CC patch=1,EE,203AD464,extended,3F951EB8 //Fix world Map patch=1,EE,e0010001,extended,009FC730 patch=1,EE,203AD46c,extended,3f000000 //Widescreen in Status screens patch=1,EE,e0010001,extended,0046EDCC patch=1,EE,203AD464,extended,3FC6D3A0 //Widescreen during ingame cutscene (optional) patch=1,EE,e0028000,extended,0046B282 patch=1,EE,e0010080,extended,0053A624 patch=1,EE,203AD464,extended,3FC6D3A0 Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon - 7FAE77BE //Widescreen patch=1,EE,204278e4,extended,3FC6D3A0 // widescreen in dialogue screen patch=1,EE,20427c94,word,3FC6D3A0 //Revert to to original asspect ratio when needed patch=1,EE,e0010001,extended,004DE83C patch=1,EE,204278e4,extended,3F951EB8 //Fix world Map patch=1,EE,e0010E0E,extended,00B1A730 patch=1,EE,204278ec,extended,3f000000 //Widescreen in Status screens patch=1,EE,e0010001,extended,00569B18 patch=1,EE,204278e4,extended,3FC6D3A0 //Widescreen during ingame cutscene (optional) patch=1,EE,e0020001,extended,0043ECF0 patch=1,EE,e0010080,extended,005D7B0C patch=1,EE,204278e4,extended,3FC6D3A0
NTSC-K and NTSC-U
Jak 3 (modify 'Force turn on the native widescreen' and add Menu fix) The Sims (NEW code) PAL The Sims (NEW code)
08-16-2020, 11:03 AM
NTSC-J
Shin Megami Tensei - Devil Summoner 1 & 2 ------------------------------------ Thank you Red_Tv (REALLY COOL CODE) (08-16-2020, 01:46 PM)arapapa Wrote: NTSC-J Nice But you should sepreate the No interlacing codes (The first and the last) from the progressive scan hacks No Interlacing create a clear image And progressive scan are just changing the resolution to 512x224 (at least in pcsx2 they might have a use on an actual ps2) Also people from reddit and discord know me as FuxorLuck |
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