Hi, grettings, sorry my english
I have a big interest in play 2D games in the emulator, but im having bad times to configure it
The graphics looks not clear, like they have a bilinear filter all the time. I have a CRT PC screen, and i can make perfect resolutions
Im running XP with DX9 plugin
For example, Hokuto no Ken game, if i play in demul (atomiswave) and set my screen resolution to 640x480 or any integer resolution (1280x960 for example) i get perfect, crisp, graphics
In psxc2, i uncheck "filtering textures", set textures to 1x.... nothing, still too blurry. I realize the game run in a resolution of 640x476, create this resolution, but still burry
If i set texture scaling to 2x, 3x or 4x, this help in getting crisp graphics at high resolutions (but still not perfect, just the bilinear is less strong), but in original resolution not help at all
This problem happen with all 2D games i tested, even if i run the emulator in original resolution. I tried software mode, but still blurry
Any ideas? thanks a lot
EDIT: I made two pictures, to help my words
1 - Hokuto no ken running in Demul, 640x480
![[Image: test1.jpg]](http://akihabara-online.com/tmp/test1.jpg)
2 - Hokuto no ken running in pcsx2, 640x476, no antialias in option, no filtering textures, 1x textures
very easy to see, the loss in resolution, because some kind of bilinear filtering
I have a big interest in play 2D games in the emulator, but im having bad times to configure it
The graphics looks not clear, like they have a bilinear filter all the time. I have a CRT PC screen, and i can make perfect resolutions
Im running XP with DX9 plugin
For example, Hokuto no Ken game, if i play in demul (atomiswave) and set my screen resolution to 640x480 or any integer resolution (1280x960 for example) i get perfect, crisp, graphics
In psxc2, i uncheck "filtering textures", set textures to 1x.... nothing, still too blurry. I realize the game run in a resolution of 640x476, create this resolution, but still burry
If i set texture scaling to 2x, 3x or 4x, this help in getting crisp graphics at high resolutions (but still not perfect, just the bilinear is less strong), but in original resolution not help at all
This problem happen with all 2D games i tested, even if i run the emulator in original resolution. I tried software mode, but still blurry
Any ideas? thanks a lot
EDIT: I made two pictures, to help my words
1 - Hokuto no ken running in Demul, 640x480
![[Image: test1.jpg]](http://akihabara-online.com/tmp/test1.jpg)
2 - Hokuto no ken running in pcsx2, 640x476, no antialias in option, no filtering textures, 1x textures
very easy to see, the loss in resolution, because some kind of bilinear filtering
![[Image: test2.jpg]](http://akihabara-online.com/tmp/test2.jpg)