So I got my audio issues resolved in a previous post. However, then I realized that hardware rendering wasn't working in games that I know should work in. After some time and effort I screwed up my system beyond MY capacity to repair it, but not before identifying that I didn't have nVidia drivers (yes, really, I can be that stupid some times).
That said I reinstalled AntergOS, and have installed the nvidia drivers and their multilib counter part. HOWEVER I had to remove mesa-libgl and lib32-mesa-libgl in order to get the drivers to install, as mentioned in the Arch wiki.
So how I'm getting the following errors when installing PCSX2:
missing 'lib32-mesa-libgl' dependency for 'lib32-nouveau-dri'
missing 'mesa-libgl' dependency for 'nouveau-dri'
[edit] It runs, but strangely in hardware mode. Even with native resolution selected.
[edit2] Suing ZZ Ogl seems to fix the issues, but its kind of ...meh.
[edit3] I suppose I should mention that PCSX2 was built with yaourt -S pcsx2 today.
That said I reinstalled AntergOS, and have installed the nvidia drivers and their multilib counter part. HOWEVER I had to remove mesa-libgl and lib32-mesa-libgl in order to get the drivers to install, as mentioned in the Arch wiki.
So how I'm getting the following errors when installing PCSX2:
missing 'lib32-mesa-libgl' dependency for 'lib32-nouveau-dri'
missing 'mesa-libgl' dependency for 'nouveau-dri'
[edit] It runs, but strangely in hardware mode. Even with native resolution selected.
[edit2] Suing ZZ Ogl seems to fix the issues, but its kind of ...meh.
[edit3] I suppose I should mention that PCSX2 was built with yaourt -S pcsx2 today.
i7 4930k @4.3, 4x4 GB RAM @2133 (15-15-15-27, quad channel), EVGA 570 @stock, Arch 64b.