07-22-2010, 12:23 PM
This is a question that's bugging me for quite some time already. Since my japanese PS2 is broken, I need to use PCSX2 to play all my japanese import games (I only have my german PAL console now), but there are some games that just won't work with acceptable speed. And all of them have one thing in common: Cel-Shading-Graphics.
The four titles I'm refering to the most:
1. Tales of Symphonia
2. Bleach - Blade Battlers 2nd
3. Tales of Legendia
4. Dragon Quest VIII
To Symphonia:
I can consider myself lucky if it reaches 30FPS. In battles, it can reach up to 50 (of 60) FPS, but only if just one character + enemy is on the screen. Every additional character slows the game down massively. (around 6-10 FPS). On worldmap it runs also only decently. 30-40 FPS. Also it seems to slow down as soon when there are textboxes on the screen. Speedhacks on 3, VU Cycle Stealing 2. Without those, it's even worse.
Bleach:
Well... it's playable... somehow. 20-30 FPS in battles, no more. In menus I get fullspeed. There's not much more I need to say about it. I use all speedhacks (speedhack 3, VU Cycle Stealing 2).
Tales of Legendia:
Runs when selecting DirectX 11. Other DirectX versions show black screens or garbage. The menus run perfectly fine with fullspeed. But then again, ingame it runs at 30, then 25, then 20 and it starts sinking down to around 8 FPS. Totally unplayable.
Dragon Quest VIII:
Tested my demo of it some time ago. I don't recall it completely, what settings I had and so on, but it didn't run with more then 25 FPS. Neither in battle, nor on the map.
Here are my PC specs:
AMD Athlon 64 2x 2,7 Ghz
4GB DDR3 RAM
Nvidia Gefore 9500GT (I believe?) with 1GB
Windows 7, German, x64
So, could it be my computer or is this really a general problem? I've seen people running Dragon Quest VIII fine on their computers, so I guess, maybe that was my bad luck. But Bleach, Tales of Symphonia and Legendia make the same problems for others, too.
The four titles I'm refering to the most:
1. Tales of Symphonia
2. Bleach - Blade Battlers 2nd
3. Tales of Legendia
4. Dragon Quest VIII
To Symphonia:
I can consider myself lucky if it reaches 30FPS. In battles, it can reach up to 50 (of 60) FPS, but only if just one character + enemy is on the screen. Every additional character slows the game down massively. (around 6-10 FPS). On worldmap it runs also only decently. 30-40 FPS. Also it seems to slow down as soon when there are textboxes on the screen. Speedhacks on 3, VU Cycle Stealing 2. Without those, it's even worse.
Bleach:
Well... it's playable... somehow. 20-30 FPS in battles, no more. In menus I get fullspeed. There's not much more I need to say about it. I use all speedhacks (speedhack 3, VU Cycle Stealing 2).
Tales of Legendia:
Runs when selecting DirectX 11. Other DirectX versions show black screens or garbage. The menus run perfectly fine with fullspeed. But then again, ingame it runs at 30, then 25, then 20 and it starts sinking down to around 8 FPS. Totally unplayable.
Dragon Quest VIII:
Tested my demo of it some time ago. I don't recall it completely, what settings I had and so on, but it didn't run with more then 25 FPS. Neither in battle, nor on the map.
Here are my PC specs:
AMD Athlon 64 2x 2,7 Ghz
4GB DDR3 RAM
Nvidia Gefore 9500GT (I believe?) with 1GB
Windows 7, German, x64
So, could it be my computer or is this really a general problem? I've seen people running Dragon Quest VIII fine on their computers, so I guess, maybe that was my bad luck. But Bleach, Tales of Symphonia and Legendia make the same problems for others, too.