08-11-2011, 05:33 PM
Hello, new here. The game I am trying to emulate is dynasty warrior 2. The game runs fine and sounds great at the start of the game but then slows down and becomes choppy the moment I encounter enemies. The bgm sound also becomes slow and distorted as do the character's attack voice.
I am running on an:
core 2 duo e8400 @ 3.0 ghz
Radeon HD 4850
4 gig of ddr2 ram
Window 7 64 bit.
My PLUGIN set up is:
bios: USA v02.00
gs: GSdx 4600 (SSE41) rendering with direct3d 10 (hardware) on native resolution
spu2: spu2-x r4600m with interpolation at 1-linear. The rest is default.
My Emulation setting is:
EE/IOP: both recompiler, chop/zero, normal
VUs: both microVU recompiler, chop/zero, normal
gs: base frame: 100%
Slow motion: 50%
turbo adjust 200%
frame skipping is disabled.
GS window: Aspect ratio is 4:3 with "wait for vsync on refresh" checked.
speedhack and game fixes are unchecked.
Thanks in advance for helping me resolve this issue!
I am running on an:
core 2 duo e8400 @ 3.0 ghz
Radeon HD 4850
4 gig of ddr2 ram
Window 7 64 bit.
My PLUGIN set up is:
bios: USA v02.00
gs: GSdx 4600 (SSE41) rendering with direct3d 10 (hardware) on native resolution
spu2: spu2-x r4600m with interpolation at 1-linear. The rest is default.
My Emulation setting is:
EE/IOP: both recompiler, chop/zero, normal
VUs: both microVU recompiler, chop/zero, normal
gs: base frame: 100%
Slow motion: 50%
turbo adjust 200%
frame skipping is disabled.
GS window: Aspect ratio is 4:3 with "wait for vsync on refresh" checked.
speedhack and game fixes are unchecked.
Thanks in advance for helping me resolve this issue!