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PCSX2 v1.5.0 dev-2664-gb26ed0db6 Opengl not working
#1
Opengl works fine in 1.4.0 but in PCSX2 v1.5.0 all the games crash even in software mode. My specs are windows 10 with a intel core i7 with Nvidea 1080. Thanks for any help.
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#2
PCSX2 1.5.0-20181111034506 - compiled on Nov 11 2018
Savestate version: 0x9a0d0000

Host Machine Init:
Operating System = Microsoft Windows 10 Pro (build 17134), 64-bit
Physical RAM = 16322 MB
CPU name = Intel® Core™ i7-6700K CPU @ 4.00GHz
Vendor/Model = GenuineIntel (stepping 03)
CPU speed = 4.006 ghz (8 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbbf
x86EFlags = 2c100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

Reserving memory for recompilers...

Loading plugins from G:\Games\pcsx2-v1.5.0-dev-2664-gb26ed0db6-windows-x86\plugins...
Bound GS: GSdx32-AVX2.dll [GSdx 20181111034506 (MSVC 19.00 AVX2/AVX2) 1.1.0]
(GameDB) 9768 games on record (loaded in 127ms)
Bound PAD: LilyPad.dll [LilyPad (20181111034506) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20181111034506 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20181111034506 0.11.0]
Bound USB: USBnull.dll [USBnull Driver 20181111034506 0.7.0]
Bound FW: FWnull.dll [FWnull Driver 20181111034506 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20181111034506 0.5.0]
Plugins loaded successfully.

HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.

Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: H:\ps2\Oni (USA).bin
Image type = CD
* CDVD Disk Open: CD, 1 tracks (1 to 1):
* * Track 1: Data (Mode 1) (314913 sectors)
Opening USB
Opening FW
Opening DEV9
3.x GL context successfully created
OpenGL information. GPU: GeForce GTX 1080/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 416.94
INFO: GL_EXT_texture_filter_anisotropic is available
INFO: GL_ARB_gpu_shader5 is available
INFO: GL_ARB_viewport_array is available
INFO: GL_ARB_shader_image_load_store is available
INFO: GL_ARB_clear_texture is available
INFO: GL_ARB_direct_state_access is available
INFO: GL_ARB_texture_barrier is available
INFO: GL_ARB_get_texture_sub_image is available

Current Renderer: OpenGL (Hardware renderer)
Available VRAM/RAM:3840MB for textures
GSdx Lookup CRC:0
McdSlot 0 [File]: G:\Games\pcsx2-v1.5.0-dev-2664-gb26ed0db6-windows-x86\memcards\Sly Cooper and the Thievius Raccoonus.ps2
McdSlot 1 [File]: [disabled]
GSdx Lookup CRC:0
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v01.60(07/02/2002) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected)
Frame buffer size set to 512x1280 (4096x10240)

PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20
CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_200.64;1
(SYSTEM.CNF) Software version = 1.20
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_200.64;1) Game CRC = 0xFD9CD8FC, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_200.64;1
(SYSTEM.CNF) Software version = 1.20
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_200.64;1 secname all
loadelf version 3.30
LilyPad: Warning! No controls are bound to a currently attached device!
Please attach a controller that has been setup for use with LilyPad or go to the Plugin settings and setup new controls.
Input ELF format filename = cdrom0:¥SLUS_200.64;1
0 00100000 0023aff7 ....................................
Loaded, cdrom0:¥SLUS_200.64;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
comment: patch by Shadow Lady
(GameDB) Patches Loaded: 1
Not found Cheats file: G:\Games\pcsx2-v1.5.0-dev-2664-gb26ed0db6-windows-x86\cheats\FD9CD8FC.pnach
Overall 0 Cheats loaded
Marker real beginning Memory at 529b00 (5413632) stack 1fffcb0 (33553584)
GSdx Lookup CRC:FD9CD8FC
GSdx Lookup CRC:FD9CD8FC
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
Set root directory name (/BASLUS-20064ONI)
Set root directory name (/BASLUS-20064ONI)
Loadimg Module cdrom0:¥MODULES¥SIO2MAN.IRX;1 try 0
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
Loadimg Module cdrom0:¥MODULES¥PADMAN.IRX;1 try 0
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
Loadimg Module cdrom0:¥MODULES¥MCMAN.IRX;1 try 0
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 0
Loadimg Module cdrom0:¥MODULES¥MCSERV.IRX;1 try 0
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 28, ret 0
Loadimg Module cdrom0:¥MODULES¥LIBSD.IRX;1 try 0
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 29, ret 0
Loadimg Module cdrom0:¥MODULES¥ONISS2.IRX;1 try 0
loadmodule: fname cdrom0:¥MODULES¥ONISS2.IRX;1 args 0 arg
oniss2: Loaded
loadmodule: id 30, ret 0
Loadimg Module cdrom0:¥MODULES¥SDRDRV.IRX;1 try 0
loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX;1 args 0 arg
sdr driver version 1.4.0 ©SCEI
Exit rsd_main
loadmodule: id 31, ret 0
All memory card Modules loaded successfully
Memory card initialsed
Returning aligned 529b40
Returning aligned 529cc0
Returning aligned 52a340
Returning aligned 7a3080
Returning aligned 7a3240
Returning aligned 7a33c0
Returning aligned 7a3580
Returning aligned 7a3700
Returning aligned 7a4780
Returning aligned 999bc0
Returning aligned b8f000
Returning aligned d1ad00
Returning aligned ea69c0
Returning aligned 1022d00
Returning aligned 1023540
Returning aligned 10735c0
Returning aligned 107f600
Returning aligned 10ff640
Returning aligned 1103680
Returning aligned 1106700
doing rpc init
did rpc init
doing init iop heap
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
========================== decode MPEG2 ============= 0 ===========
c1.6c1.7c0
c1
c1.4
c1.5
c1.6c1.7IOP memory 0x00085700(size:24576) is allocated
IOP memory 0x0008b700(size:2048) is allocated
c2
c0
c1
file: ¥¥INTRO1.PSS;1
Frame buffer size set to 768x1280 (6144x10240)
Stream Buffer 1Bank 32768byte 5banks 163840byte used
i3
reding mpeg
-------- audio information --------------------
[SShd]
[SSbd]
LilyPad: A device(XInput Pad 0) has been attached with bound controls.
PADMAN: *** VBLANK OVERLAP ***
PADMAN: *** VBLANK OVERLAP ***
PADMAN: *** VBLANK OVERLAP ***
PADMAN: *** VBLANK OVERLAP ***
PADMAN: *** VBLANK OVERLAP ***
PADMAN: *** VBLANK OVERLAP ***
PADMAN: *** VBLANK OVERLAP ***
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#3
I had to turn off MTVU multi threaded microVu1 and now it works.
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