11-19-2018, 05:13 AM
Opengl works fine in 1.4.0 but in PCSX2 v1.5.0 all the games crash even in software mode. My specs are windows 10 with a intel core i7 with Nvidea 1080. Thanks for any help.
PCSX2 v1.5.0 dev-2664-gb26ed0db6 Opengl not working
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11-19-2018, 05:13 AM
Opengl works fine in 1.4.0 but in PCSX2 v1.5.0 all the games crash even in software mode. My specs are windows 10 with a intel core i7 with Nvidea 1080. Thanks for any help.
11-23-2018, 10:51 PM
PCSX2 1.5.0-20181111034506 - compiled on Nov 11 2018
Savestate version: 0x9a0d0000 Host Machine Init: Operating System = Microsoft Windows 10 Pro (build 17134), 64-bit Physical RAM = 16322 MB CPU name = Intel® Core i7-6700K CPU @ 4.00GHz Vendor/Model = GenuineIntel (stepping 03) CPU speed = 4.006 ghz (8 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 7ffafbbf x86EFlags = 2c100000 x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA Reserving memory for recompilers... Loading plugins from G:\Games\pcsx2-v1.5.0-dev-2664-gb26ed0db6-windows-x86\plugins... Bound GS: GSdx32-AVX2.dll [GSdx 20181111034506 (MSVC 19.00 AVX2/AVX2) 1.1.0] (GameDB) 9768 games on record (loaded in 127ms) Bound PAD: LilyPad.dll [LilyPad (20181111034506) 0.12.1] Bound SPU2: Spu2-X.dll [SPU2-X 20181111034506 2.0.0] Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20181111034506 0.11.0] Bound USB: USBnull.dll [USBnull Driver 20181111034506 0.7.0] Bound FW: FWnull.dll [FWnull Driver 20181111034506 0.7.0] Bound DEV9: DEV9null.dll [DEV9null Driver 20181111034506 0.5.0] Plugins loaded successfully. HotSwapping to new ISO src image! HLE Notice: ELF does not have a path. Initializing plugins... Init GS Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Patches: No CRC found, using 00000000 instead. Opening plugins... Opening GS Opening PAD Opening SPU2 Opening CDVD isoFile open ok: H:\ps2\Oni (USA).bin Image type = CD * CDVD Disk Open: CD, 1 tracks (1 to 1): * * Track 1: Data (Mode 1) (314913 sectors) Opening USB Opening FW Opening DEV9 3.x GL context successfully created OpenGL information. GPU: GeForce GTX 1080/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 416.94 INFO: GL_EXT_texture_filter_anisotropic is available INFO: GL_ARB_gpu_shader5 is available INFO: GL_ARB_viewport_array is available INFO: GL_ARB_shader_image_load_store is available INFO: GL_ARB_clear_texture is available INFO: GL_ARB_direct_state_access is available INFO: GL_ARB_texture_barrier is available INFO: GL_ARB_get_texture_sub_image is available Current Renderer: OpenGL (Hardware renderer) Available VRAM/RAM:3840MB for textures GSdx Lookup CRC:0 McdSlot 0 [File]: G:\Games\pcsx2-v1.5.0-dev-2664-gb26ed0db6-windows-x86\memcards\Sly Cooper and the Thievius Raccoonus.ps2 McdSlot 1 [File]: [disabled] GSdx Lookup CRC:0 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: USA v01.60(07/02/2002) Console BIOS rom1 module not found, skipping... BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... # Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected) Frame buffer size set to 512x1280 (4096x10240) PlayStation 2 ======== Hard reset boot ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode) <20020207-164243,ROMconf,PS20160AC20020207.bin:11552> # Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20 CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_200.64;1 (SYSTEM.CNF) Software version = 1.20 (SYSTEM.CNF) Disc region type = NTSC ELF (cdrom0:\SLUS_200.64;1) Game CRC = 0xFD9CD8FC, EntryPoint = 0x00100008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_200.64;1 (SYSTEM.CNF) Software version = 1.20 (SYSTEM.CNF) Disc region type = NTSC IOP Realtime Kernel Ver.0.9.1 Copyright 1999 © Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 ©SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLUS_200.64;1 secname all loadelf version 3.30 LilyPad: Warning! No controls are bound to a currently attached device! Please attach a controller that has been setup for use with LilyPad or go to the Plugin settings and setup new controls. Input ELF format filename = cdrom0:¥SLUS_200.64;1 0 00100000 0023aff7 .................................... Loaded, cdrom0:¥SLUS_200.64;1 start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x00100008 about to get recompiled. Load patches first. comment: patch by Shadow Lady (GameDB) Patches Loaded: 1 Not found Cheats file: G:\Games\pcsx2-v1.5.0-dev-2664-gb26ed0db6-windows-x86\cheats\FD9CD8FC.pnach Overall 0 Cheats loaded Marker real beginning Memory at 529b00 (5413632) stack 1fffcb0 (33553584) GSdx Lookup CRC:FD9CD8FC GSdx Lookup CRC:FD9CD8FC Get Reboot Request From EE ROM directory not found PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver.0.9.1 Copyright 1999 © Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 ©SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) Set root directory name (/BASLUS-20064ONI) Set root directory name (/BASLUS-20064ONI) Loadimg Module cdrom0:¥MODULES¥SIO2MAN.IRX;1 try 0 loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 25, ret 0 Loadimg Module cdrom0:¥MODULES¥PADMAN.IRX;1 try 0 loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg loadmodule: id 26, ret 0 Loadimg Module cdrom0:¥MODULES¥MCMAN.IRX;1 try 0 loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg loadmodule: id 27, ret 0 Loadimg Module cdrom0:¥MODULES¥MCSERV.IRX;1 try 0 loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg loadmodule: id 28, ret 0 Loadimg Module cdrom0:¥MODULES¥LIBSD.IRX;1 try 0 loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg loadmodule: id 29, ret 0 Loadimg Module cdrom0:¥MODULES¥ONISS2.IRX;1 try 0 loadmodule: fname cdrom0:¥MODULES¥ONISS2.IRX;1 args 0 arg oniss2: Loaded loadmodule: id 30, ret 0 Loadimg Module cdrom0:¥MODULES¥SDRDRV.IRX;1 try 0 loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX;1 args 0 arg sdr driver version 1.4.0 ©SCEI Exit rsd_main loadmodule: id 31, ret 0 All memory card Modules loaded successfully Memory card initialsed Returning aligned 529b40 Returning aligned 529cc0 Returning aligned 52a340 Returning aligned 7a3080 Returning aligned 7a3240 Returning aligned 7a33c0 Returning aligned 7a3580 Returning aligned 7a3700 Returning aligned 7a4780 Returning aligned 999bc0 Returning aligned b8f000 Returning aligned d1ad00 Returning aligned ea69c0 Returning aligned 1022d00 Returning aligned 1023540 Returning aligned 10735c0 Returning aligned 107f600 Returning aligned 10ff640 Returning aligned 1103680 Returning aligned 1106700 doing rpc init did rpc init doing init iop heap (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps ========================== decode MPEG2 ============= 0 =========== c1.6c1.7c0 c1 c1.4 c1.5 c1.6c1.7IOP memory 0x00085700(size:24576) is allocated IOP memory 0x0008b700(size:2048) is allocated c2 c0 c1 file: ¥¥INTRO1.PSS;1 Frame buffer size set to 768x1280 (6144x10240) Stream Buffer 1Bank 32768byte 5banks 163840byte used i3 reding mpeg -------- audio information -------------------- [SShd] [SSbd] LilyPad: A device(XInput Pad 0) has been attached with bound controls. PADMAN: *** VBLANK OVERLAP *** PADMAN: *** VBLANK OVERLAP *** PADMAN: *** VBLANK OVERLAP *** PADMAN: *** VBLANK OVERLAP *** PADMAN: *** VBLANK OVERLAP *** PADMAN: *** VBLANK OVERLAP *** PADMAN: *** VBLANK OVERLAP ***
11-26-2018, 04:28 AM
I had to turn off MTVU multi threaded microVu1 and now it works.
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