PS2 graphics on PCSX2
#1
Rainbow 
Hello
I am a lover of rich images like ps2 with all its blurring, and without the "ladders" on textures
So how to make such graphics on the emulator like on this video
https://www.youtube.com/watch?v=PpAM6fVvopI

I am using FULL HD monitor
Does the monitor resolution affect this?

Or somehow you can adjust it so that the picture was like on ps2
If you know how, then let me know as soon as possible.

Thank you in advance
Reply

Sponsored links

#2
You can use the latest 1.5.0 build in GSdx software mode. Depending on you're system's specs, it may or may not run at full speed.
Reply
#3
(02-04-2019, 08:39 PM)CK1 Wrote: You can use the latest 1.5.0 build in GSdx software mode. Depending on you're system's specs, it may or may not run at full speed.

I tried, but everywhere there are "ladders"
Reply
#4
now tried the picture has become more similar, thanks a lot!
Reply
#5
(02-04-2019, 08:39 PM)CK1 Wrote: You can use the latest 1.5.0 build in GSdx software mode. Depending on you're system's specs, it may or may not run at full speed.


All I started the picture is good with a blur, but still there are these ***** "ladders" on the textures
You do not know how to remove them?


Attached Files Thumbnail(s)
   
Reply
#6
by "ladders", i guess you mean "aliasing" ?
by using hardware mode + msaa + incresing internal res, you can reduce this.

but it's the opposite of your primary objective.
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Reply
#7
(02-04-2019, 09:55 PM)jesalvein Wrote: by "ladders", i guess you mean "aliasing" ?
by using hardware mode + msaa + incresing internal res, you can reduce this.

but it's the opposite of your primary objective.



Thanks for the answer !
By the way, you don’t know why the game starts to slow down at this point and drops to 50 fps, and the sound slows down, I’m at opengl software, just in earlier versions of pcsx2 this slowdown wasn’t


(02-04-2019, 10:05 PM)NIKOLAYLUKASHIN Wrote:
Thanks for the answer !
By the way, you don’t know why the game starts to slow down at this point and drops to 50 fps, and the sound slows down, I’m at opengl software, just in earlier versions of pcsx2 this slowdown wasn’t


Attached Files Thumbnail(s)
   
Reply
#8
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Reply
#9
(02-04-2019, 10:06 PM)jesalvein Wrote: Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]

[wx] Failed to load shared library 'C:\Program Files (x86)\PCSX2\plugins\DEV9ghzdrk.dll' (error 126: the specified module could not be found.)
Bound  PAD: LilyPad.dll [LilyPad (20190202225430) 0.12.1]

Loading plugins from C:\Program Files (x86)\PCSX2\plugins...
Bound   GS: GSdx32-SSE4.dll [GSdx 20190202225430 (MSVC 19.00 SSE4.1/AVX) 1.1.0]
Bound  PAD: LilyPad.dll [LilyPad (20190202225430) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20190202225430 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20190202225430 0.11.0]
Bound  USB: USBnull.dll [USBnull Driver 20190202225430 0.7.0]
Bound   FW: FWnull.dll [FWnull Driver 20190202225430 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20190202225430 0.5.0]
Plugins loaded successfully.

Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Bios Found: Europe  v02.00(04/11/2004)  Console
Shutting down plugins...
PCSX2 1.5.0-20190202225430 - compiled on Feb  2 2019
Savestate version: 0x9a0d0000

Host Machine Init:
Operating System =  Microsoft Windows 7  Service Pack 1 (build 7601), 64-bit
Physical RAM     =  8144 MB
CPU name         =  Intel® Core™ i5-3330 CPU @ 3.00GHz
Vendor/Model     =  GenuineIntel (stepping 09)
CPU speed        =  3.089 ghz (4 logical threads)
x86PType         =  Standard OEM
x86Flags         =  bfebfbff 7fbae3bf
x86EFlags        =  28100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX

Plugins shutdown successfully.
Reserving memory for recompilers...

Loading plugins from C:\Program Files (x86)\PCSX2\plugins...
Bound   GS: GSdx32-SSE4.dll [GSdx 20190202225430 (MSVC 19.00 SSE4.1/AVX) 1.1.0]
Bound  PAD: LilyPad.dll [LilyPad (20190202225430) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20190202225430 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20190202225430 0.11.0]
Bound  USB: USBnull.dll [USBnull Driver 20190202225430 0.7.0]
Bound   FW: FWnull.dll [FWnull Driver 20190202225430 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20190202225430 0.5.0]
Plugins loaded successfully.

(GameDB) 9769 games on record (loaded in 135ms)
HLE Notice: ELF does not have a path.

Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Software renderer)
Opening CDVD
isoFile open ok: D:\PCSX\ISO\GTA San Andreas.iso
Image type  = DVD
 * CDVD Disk Open: DVD, Single layer or unknown:
 * * Track 1: Data (Mode 1) (2212768 sectors)
Opening USB
Opening FW
Opening DEV9
GSdx Lookup CRC:0
McdSlot 0 [File]: C:\Users\Nikolay\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\Nikolay\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe  v02.00(04/11/2004)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot
 ROMGEN=2001-1004, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
 <20041105-175839,ROMconf,PS20200EC20041105.bin:11520>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Jul  4 2001 16:03:45
  CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\NORG_000.00;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
found 1958 symbols
ELF (cdrom0:\NORG_000.00;1) Game CRC = 0x37C53760, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\NORG_000.00;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 © Sony Computer Entertainment Inc. 
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadelf: fname cdrom0:¥NORG_000.00;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥NORG_000.00;1
0 00100000 000487cc .....
1 00148800 0015c8a6 .......................
Loaded, cdrom0:¥NORG_000.00;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Get Reboot Request From EE
GSdx Lookup CRC:37C53760
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.1
    Copyright 1999-2001 © Sony Computer Entertainment Inc. 
IPU mem initalised
Mov mem initialised
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15) 
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥SCEE_DD¥SIO2MAN.IRX;1 args 0 arg 
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥SCEE_DD¥PADMAN.IRX;1 args 0 arg 
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥SCEE_DD¥LIBSD.IRX;1 args 0 arg 
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥SCEE_DD¥SDRDRV.IRX;1 args 0 arg 
SDR driver version 4.0.1 © SCEI
 Exit rsd_main 
loadmodule: id 28, ret 0
****** Init Config ******
****** Init DispDraw ******
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
****** Init SplashSystem ******
****** Init Font ******
****** Init IPU ******
*** MEMRQ = [12312895] *** 
****** Init GFX ******
****** Init Help ******
****** Init Credits ******
booting from cold
Loading savestate from slot 0...
filename: C:\Users\Nikolay\Documents\PCSX2\sstates\NORG-00000 (37C53760).00.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
(GSwindow) Aspect ratio: 16:9
(GSwindow) Aspect ratio: Stretch
(GSwindow) Aspect ratio: 4:3
(GSwindow) Aspect ratio: 16:9
IOPAudio: Loading sound 95 from bank 642 into bank slot 21...
IOPAudio: Load complete
(GSwindow) Aspect ratio: Stretch
(GSwindow) Aspect ratio: 4:3
(GSwindow) Aspect ratio: 16:9
IOPAudio: Loading sound 6 from bank 506 into bank slot 23...
IOPAudio: Load complete
IOPAudio: Loading sound bank 7 into bank slot 17...
IOPAudio: Load complete
IOPAudio: Loading sound 11 from bank 454 into bank slot 25...
IOPAudio: Load complete
IOPAudio: Loading sound 49 from bank 446 into bank slot 21...
IOPAudio: Load complete
IOPAudio: Loading sound 58 from bank 436 into bank slot 22...
IOPAudio: Load complete
Reply
#10
(02-04-2019, 10:06 PM)jesalvein Wrote: Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Reply




Users browsing this thread: 1 Guest(s)