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I just had this turned on since forever, but I'm now playing Metal Gear Solid 2 and could not maintain full speed (during cutscenes especially) even at only 3x native on a GTX1080.
Tried turning off Large Frame Buffer on a whim and now I can keep full speed even at 8x native.
So, just an FYI for those who had this turned on since forever and never thought about it.
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Wow, I had no idea. Makes me wonder how I managed to play the last 10 or so games with it turned on, while running at 4k, and seemingly at full speed?! (as in, there were frame drops, but I assume they were in-game as the sound didn't slow down).
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(03-05-2018, 10:48 PM)CK1 Wrote: That's because you're not supposed to enable it default, it also causes VRAM spikes in some games.
Well Large Framebuffer is enabled by default.
Code:
m_default_configuration["large_framebuffer"] = "1";
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Really, wtf? How long has that been in place?
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(03-05-2018, 11:15 PM)CK1 Wrote: Really, wtf? How long has that been in place?
I dunno, since it was implemented ?
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It's on by default because it fixes flickering FMVs in many games.
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That would be a huge saving in memory