PSOne Dithering OFF patches
#51
(03-11-2018, 11:31 AM)ShaolinAssassin Wrote: 5) If you know how to create a PPF patch, please create one and submit it here.

Here is a small video instruction how to create a PPF patch...
Here the patch itself...
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#52
(03-14-2018, 09:11 PM)denben0487 Wrote: Here is a small video instruction how to create a PPF patch...
Here the patch itself...

Oh sorry, misunderstanding. I said : when code is very long (like in MGS), it's best to create a PPF patch. Example : if you make MGS-RU code, a PPF is better than GS/AR code.
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#53
Quote:Oh sorry, misunderstanding. I said : when code is very long (like in MGS), it's best to create a PPF patch. Example : if you make MGS-RU code, a PPF is better than GS/AR code.
So in fact there is practically no need for GS / AR codes, because you can use PPF patches...
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#54
(03-16-2018, 05:39 PM)denben0487 Wrote: So in fact there is practically no need for GS / AR codes, because you can use PPF patches...

But some users - like demilich - use GS/AR codes with their cheats module with original discs. If you give a PPF patch, he will have to make a backup of his original game and patch it - while he could he GS/AR codes.

Well, don't bother to much, if you like better to guve here PPF matches, feel free and I will add them to archive.
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#55
Quote:But some users - like demilich - use GS/AR codes with their cheats module with original discs. If you give a PPF patch, he will have to make a backup of his original game and patch it - while he could he GS/AR codes. 
But he will have to make "corrected" copies of disks for games like MGS in any cases (where there are many addresses responsible for Dithering). And even more difficult to "manually" find all these addresses without missing any. It is necessary to play the game from beginning to end, without missing anything (this is my personal opinion).

Quote:Well, don't bother to much, if you like better to guve here PPF matches, feel free and I will add them to archive.
The fact is that it is not so difficult to do this ... Using the instructions that you wrote, makes the task much easier. As an option, you can use my video, if that helps...
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#56
Code:
WWF SmackDown! 2 Know Your Role NTSC-U SLUS_012.34

D00141A4 0200
300141A5 0000
D00141CC 0200
300141CD 0000
D0014530 0200
30014531 0000
D0015184 0220
30015185 0000
D0015280 0220
30015281 0000
D0028FB8 0200
30028FB9 0000
D0029260 0200
30029261 0000

D00299FC 0200
300299FD 0000
D0029CB8 0200
30029CB9 0000
D002AB34 0220
3002AB35 0000
D002CF98 0220
3002CF99 0000
D002D27C 0220
3002D27D 0000
D002ED5C 0200
3002ED5D 0000
D002F8C4 0220
3002F8C5 0000

D002FCF0 0220
3002FCF1 0000
D00303D8 0220
300303D9 0000
D0031454 0240
30031455 0000
D0031688 0220
30031689 0000
D0031938 0220
30031939 0000
D0031980 0200
30031981 0000
D0049CE4 0200
30049CE5 0000

D0049DD0 0200
30049DD1 0000
D0063194 0240
30063195 0000
D0063254 0240
30063255 0000
D0063364 0240
30063365 0000
D00633B8 0240
300633B9 0000
D00685E0 0200
300685E1 0000
D00BC24C 0200
300BC24D 0000

D00BD3C0 0200
300BD3C1 0000
D00BD448 0200
300BD449 0000
D00BDE60 0200
300BDE61 0000
D00C43DC 0240
300C43DD 0000
D00C45A8 0240
300C45A9 0000
D00C46B8 0240
300C46B9 0000
D00C470C 0240
300C470D 0000

D00C9D78 0200
300C9D79 0000
I divided the code up so it could be easier for people using gamesharks to follow when copying the code to console, now if only the widescreen code im working on wasnt 30 something lines ofbuggy code. Im definitely going to try this with smoothing on popstarter Tongue2


Attached Files Thumbnail(s)
   
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#57
Code:
Beyblade NTSC-U
//Dither Off
D002D2DC 0200
3002D2DD 0000
D002D9E8 0200
3002D9E9 0000
D003E3E8 0200
3003E3E9 0000
D003FF10 0200
3003FF11 0000
I find it funny that other than the 3d modeled stadium all the left sided 2d textures are dithered . I thought it was a problem with my scart cable until I tried this method to find the solution


Attached Files Thumbnail(s)
   
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#58
Code:
Mortal Kombat 4 NTSC-U
D008EDB0 0200
3008EDB1 0000
D009099C 0200
3009099D 0000
D0090980 0800
30090981 000A


Attached Files Thumbnail(s)
   
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#59
(04-03-2018, 01:18 AM)Kooler186 Wrote:
Code:
WWF SmackDown! Know Your Role NTSC-U SLUS_012.34

D00141A4 0200
300141A5 0000
D00141CC 0200
300141CD 0000
D0014530 0200
30014531 0000
D0015184 0220
30015185 0000
D0015280 0220
30015281 0000
D0028FB8 0200
30028FB9 0000
D0029260 0200
30029261 0000

D00299FC 0200
300299FD 0000
D0029CB8 0200
30029CB9 0000
D002AB34 0220
3002AB35 0000
D002CF98 0220
3002CF99 0000
D002D27C 0220
3002D27D 0000
D002ED5C 0200
3002ED5D 0000
D002F8C4 0220
3002F8C5 0000

D002FCF0 0220
3002FCF1 0000
D00303D8 0220
300303D9 0000
D0031454 0240
30031455 0000
D0031688 0220
30031689 0000
D0031938 0220
30031939 0000
D0031980 0200
30031981 0000
D0049CE4 0200
30049CE5 0000

D0049DD0 0200
30049DD1 0000
D0063194 0240
30063195 0000
D0063254 0240
30063255 0000
D0063364 0240
30063365 0000
D00633B8 0240
300633B9 0000
D00685E0 0200
300685E1 0000
D00BC24C 0200
300BC24D 0000

D00BD3C0 0200
300BD3C1 0000
D00BD448 0200
300BD449 0000
D00BDE60 0200
300BDE61 0000
D00C43DC 0240
300C43DD 0000
D00C45A8 0240
300C45A9 0000
D00C46B8 0240
300C46B9 0000
D00C470C 0240
300C470D 0000

D00C9D78 0200
300C9D79 0000
I divided the code up so it could be easier for people using gamesharks to follow when copying the code to console, now if only the widescreen code im working on wasnt 30 something lines ofbuggy code. Im definitely going to try this with smoothing on popstarter Tongue2



Nice! Can't wait for that widescreen code too!
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#60
Any code for parasite eve 1 or FF7? Smile
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