02-28-2022, 07:07 AM
(This post was last modified: 06-09-2023, 06:16 AM by TheCandidate.
Edit Reason: Added serials to each game
)
Another day for more codes to release.
Contender (NTSC-U) (SCUS-94294)
Contender 2 (NTSC-U) (SLUS-01305)
DamDam Stompland (NTSC-J) (SLPS-01135)
Note:
Dune 2000 (NTSC-U) (SLUS-00973)
Note:
Ninja: Shadow of Darkness (NTSC-U) (SLUS-00435)
Note:
Ganbare Morikawakun 2Gou (NTSC-J) (SCPS-10036)
Pet in TV (PAL) (SCES-00981)
Note:
Tiny Tank (NTSC-U) (SCUS-94427)
Note:
The following codes are Vert- only, so expect the in-game view to be cut off from top to bottom. @Shenmue_Trilogy you may be interested in the Tony Hawk codes here.
Akuji the Heartless (NTSC-U) (SLUS-00715)
Tony Hawk's Pro Skater (NTSC-U) (SLUS-00860)
Tony Hawk's Pro Skater 2 (NTSC-U) (SLUS-01066)
Notes:
And these set of codes do need more work, though I'll post them here anyways in case anyone else wants to modify or add to them.
BRAHMA Force: The Assault On Beltlogger 9 (NTSC-U) (SLUS-00444)
Notes:
Kero Kero King (NTSC-J) (SLPM-86621)
Notes:
Loaded (NTSC-U) (SLUS-00076)
Notes:
Contender (NTSC-U) (SCUS-94294)
Code:
16:9 Widescreen
80059958 0C00
Contender 2 (NTSC-U) (SLUS-01305)
Code:
16:9 Widescreen
800BC338 0C00
DamDam Stompland (NTSC-J) (SLPS-01135)
Code:
16:9 Widescreen
800BE3FC 0C00
16:9 Widescreen (Menus)
800167B4 0C00
Note:
- Menus code is imperfect as not every element will appear in consistent and proper form.
Dune 2000 (NTSC-U) (SLUS-00973)
Code:
16:9 Widescreen
80183028 1558
80183068 0C00
Note:
- Has the same issues as El_Patas' PAL code; glitchy and slowed FMVs.
Ninja: Shadow of Darkness (NTSC-U) (SLUS-00435)
Code:
16:9 Widescreen
800162E8 0C00
Note:
- When booting with the code enabled, you'll want skip the intro videos in case they freeze the game.
Ganbare Morikawakun 2Gou (NTSC-J) (SCPS-10036)
Code:
16:9 Widescreen
801D050C 0C00
Pet in TV (PAL) (SCES-00981)
Code:
16:9 Widescreen
801C2D50 0C00
Note:
- Will reveal 4:3 bounds of the 3D space.
Tiny Tank (NTSC-U) (SCUS-94427)
Code:
16:9 Widescreen
80083C80 0C00
16:9 Widescreen (Adjusted)
80083C80 0C00
80083C90 0D00
Note:
- Culling will be present on the left and right sides; the Adjusted code zooms in the view a bit to alleviate this.
The following codes are Vert- only, so expect the in-game view to be cut off from top to bottom. @Shenmue_Trilogy you may be interested in the Tony Hawk codes here.
Akuji the Heartless (NTSC-U) (SLUS-00715)
Code:
16:9 Widescreen (Vert-)
8005A310 0C00
8005A32C 0034
8005A32E AFA0
8005A330 1000
8005A332 AFA0
Tony Hawk's Pro Skater (NTSC-U) (SLUS-00860)
Code:
16:9 Widescreen (Vert-)
800D2194 1333
Tony Hawk's Pro Skater 2 (NTSC-U) (SLUS-01066)
Code:
16:9 Widescreen (Vert-)
800D8640 1333
Notes:
- Credit to VIRGIN KLM for discovering these addresses long ago. Too bad no width/Y-zoom address has been found yet.
- 3D models will be cut off in THPS2's menus, especially characters as shown in the first screenshot.
And these set of codes do need more work, though I'll post them here anyways in case anyone else wants to modify or add to them.
BRAHMA Force: The Assault On Beltlogger 9 (NTSC-U) (SLUS-00444)
Code:
16:9 Widescreen (Vert-)
8008DD54 1555
Notes:
- Behaves similarly to the Alien Resurrection address in that it's either Hor- with a lower value, or Vert- with a higher value.
- Camera reverts back to 4:3 aspect ratio as you look up or down. Haven't found another address to fix this.
Kero Kero King (NTSC-J) (SLPM-86621)
Code:
16:9 Widescreen
80078630 0C00
Notes:
- Camera isn't well-centered with the code enabled, which is most noticeable as you turn.
- For reasons unknown, some 3D models may appear unevenly stretched.
Loaded (NTSC-U) (SLUS-00076)
Code:
16:9 Widescreen
8002CB16 0C00
Notes:
- Zooms out, shrinks the HUD and some 3D models, and will reveal the muzzle flashes as misaligned. The zooming can at least be adjusted with L2/R2 in-game.