Particular settings needed for 2D fighters..?
#1
Just wondering.. because all the ones i have tried run fine, but are extremely pixellated/low res & heavily aliased regardless of the internal resolution etc i have tried, is there any way to fix this..?

Currently using 0.9.8

GSdx9
Direct3D9 (hardware)
Blend tff
4x Native resolution
Texture filtering
Alpha Correction

Thanks.
Reply

Sponsored links

#2
2D fighters with 2D graphics use pre-drawn sprites of a particular resolution. Since there's no polygon rendering going on, there's nothing render at a higher resolution. The most you'll be able to manage is better filtering, maybe.
Reply
#3
(01-15-2012, 11:20 PM)natt Wrote: 2D fighters with 2D graphics use pre-drawn sprites of a particular resolution. Since there's no polygon rendering going on, there's nothing render at a higher resolution. The most you'll be able to manage is better filtering, maybe.


OK, thanks for the reply.. seems a crying shame that nothing can be done about this as there are plenty of handsome sprite based games on PS2 that would surely look stunning if a solution could be found.. but c'est la vie, back to playing them on my old PS2/CRT then.

Reply
#4
what does c'est la vie mean, bro?
Reply
#5
"That's life" Tongue
[Image: newsig.jpg]
Reply




Users browsing this thread: 1 Guest(s)