Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Passing launch argument to game binary
#1
Hello, forum!  I have a game that appears to accept launch arguments, but I don't know how to supply them to the game's binary instead of just launching the game the usual way.  Does PCSX2 allow this?  Thanks.
Reply

Sponsored links

#2
Just bumping this old topic with an answer to my question, for anyone searching for this info: launch arguments were added to the PCSX2 nightly builds in mid-2018.  Supply launch arguments to a game by running PCSX2 with a launch argument that uses this syntax...

Code:
--gameargs="-arg1 -arg2 -etc"


...and the arguments within quotes will be passed on to the game itself.
Reply




Users browsing this thread: 1 Guest(s)