01-07-2013, 08:15 AM
Ok this is my first post so I want to quickly say that I love this program, it's fast (I'm able to play games at 2-4 times normal speed if I want to), upscaling makes dated PS2 graphics enjoyable to watch, and I haven't had any severe issues like games crashing while playing (at least not repeatedly)
But I'm having a minor issue at the moment, or rather I think this might actually be a missing feature. I've just read 12 or 13 threads on recording video from PCSX2, and I still haven't found anything on this.
Basically, I would like to be able to suspend/pause the video recording (using the internal video recorder), while still being able to play the game. When I decide I want to start recording again, I would simply re-press the "pause" button (if there is one), and it would continue recording, appending the newly captured frames to the existing avi file (and appending new audio samples to the existing wav file).
The reason I want to be able to do this is so that when I'm playing through portions of the game that I do not need/want to record, I can disable the frame limiter and fly through them. At the current moment, I would have to start the recording, stop the recording, minimize the screen so I can go and change the names of the two files that were generated, go back in, play until i reach the next segment I want to record and then start recording again. And then when it's time to start encoding, I have to stitch them together.
Now I did read the text below in the sticky but I figured there might be features even more hidden than movie capture itself:
"Movie Capture: This is a hidden() feature. By pressing F12 while running PCSX2 with GSdx a message box will appear. In the first field..."
Is this possible?
Also I'm not sure if this is available already, but considering that the internal recording greatly slows down the speed of the emulation and that most people don't need 60 (or 59.94) fps video recordings, would it be possible for the encoder to ignore every other frame, or every 2 out of 3 frames, etc? I'm currently recording FF XII, and 29.97 fps is more than enough for me, so if it's possible to regain some of that emulation speed by only encoding every other frame, that would work out awesome.
Thanks in advance
But I'm having a minor issue at the moment, or rather I think this might actually be a missing feature. I've just read 12 or 13 threads on recording video from PCSX2, and I still haven't found anything on this.
Basically, I would like to be able to suspend/pause the video recording (using the internal video recorder), while still being able to play the game. When I decide I want to start recording again, I would simply re-press the "pause" button (if there is one), and it would continue recording, appending the newly captured frames to the existing avi file (and appending new audio samples to the existing wav file).
The reason I want to be able to do this is so that when I'm playing through portions of the game that I do not need/want to record, I can disable the frame limiter and fly through them. At the current moment, I would have to start the recording, stop the recording, minimize the screen so I can go and change the names of the two files that were generated, go back in, play until i reach the next segment I want to record and then start recording again. And then when it's time to start encoding, I have to stitch them together.
Now I did read the text below in the sticky but I figured there might be features even more hidden than movie capture itself:
"Movie Capture: This is a hidden() feature. By pressing F12 while running PCSX2 with GSdx a message box will appear. In the first field..."
Is this possible?
Also I'm not sure if this is available already, but considering that the internal recording greatly slows down the speed of the emulation and that most people don't need 60 (or 59.94) fps video recordings, would it be possible for the encoder to ignore every other frame, or every 2 out of 3 frames, etc? I'm currently recording FF XII, and 29.97 fps is more than enough for me, so if it's possible to regain some of that emulation speed by only encoding every other frame, that would work out awesome.
Thanks in advance