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Just wondering, when i load the game from save states, after a while ingame FPS is dropped. This bug happened with all games. More often i loading from save states, more FPS will be dropped. Then i need restart Pcsx2 for good ingame speed. There are any solution?
Pcsx2 r-1726
Gsdx 1650 SSE 4.1
Phenom 1055T x6 3.5GHz ; nVidia GTS 250; 6Gb RAM; Windows 7 x64
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Maybe if you use lilypad (same version) for both controllers and also if you use f1 and f3 for loading and saving this won't happen again.IF you already do as i say,then i can't help you.
[Edit]pcsx2 r-1726 (i think that's not a public beta.r 1736 was a public one.maybe this one has this bug.did you try with the stable version?)
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I already used LilyPad same version (r1681) for both controllers. Ok then, i`ll try latest r-1726 and 1888.
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It`s a Gsdx bug. Solved with older version of Gsdx - 1322 (MSVC 15.00,SSE4.1) 0.1.15.
Phenom 1055T x6 3.5GHz ; nVidia GTS 250; 6Gb RAM; Windows 7 x64
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do you use the msaa option in the gsdx.ini?
CPU Core [email protected] | GPU Nvidia Geforce GTX 570 | RAM 8GB DDR-3 1600MHz CL9 | OS Win7 Ultimate (x64) SP1
EMU PCSX2 v1.1.0 r5645 | GS GSdx SSE4 r5632 | SPU2 SPU2-X r5559 | PAD LilyPad r5403 | CDVD cdvdGigaherz r5403
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I have no found mssa option in gsdx.ini
[Settings]
ModeWidth=0
ModeHeight=0
ModeRefreshRate=0
Renderer=0
Interlace=0
AspectRatio=1
windowed=0
filter=1
paltex=0
vsync=0
logz=1
fba=1
aa1=0
blur=0
nativeres=0
resx=1280
resy=1024
swthreads=1
Phenom 1055T x6 3.5GHz ; nVidia GTS 250; 6Gb RAM; Windows 7 x64
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then it's ok, the r1650 is known to have some issues, a memoryleak when using msaa with gsdx is just one of them. already tried one of the latest svn revisions of gsdx?
CPU Core [email protected] | GPU Nvidia Geforce GTX 570 | RAM 8GB DDR-3 1600MHz CL9 | OS Win7 Ultimate (x64) SP1
EMU PCSX2 v1.1.0 r5645 | GS GSdx SSE4 r5632 | SPU2 SPU2-X r5559 | PAD LilyPad r5403 | CDVD cdvdGigaherz r5403