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Persona 3 crashing (spoilers)
#1
I have gotten very far into the game and I'm on the last month before the game ends. But suddenly, some times when the game transitions to a new place or a new time, PCSX2 just crashes and shuts down. I came as far as Ryoji turning into Thanatos in 12/31 but after he finishes the line, the emulator just shuts down and I haven't been able to get past it. Any help?
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#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply
#3
(09-20-2020, 05:38 PM)jesalvein Wrote: Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.
Code:
PCSX2 1.7.0-20200728015953 - compiled on Jul 28 2020
Savestate version: 0x9a0e0000

Host Machine Init:
Operating System =  Microsoft Windows 10 Home (build 18362), 64-bit
Physical RAM    =  8034 MB
CPU name        =  Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz
Vendor/Model    =  GenuineIntel (stepping 0A)
CPU speed        =  2.303 ghz (8 logical threads)
x86PType        =  Standard OEM
x86Flags        =  bfebfbff 7ffafbbf
x86EFlags        =  2c100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

Reserving memory for recompilers...

Loading plugins from H:\User\pcsx2-v1.7.0-dev-144-g25bf39e89-windows-x86\plugins...
Bound  GS: GSdx32-AVX2.dll [GSdx 20200728015953 (MSVC 19.21 AVX2/AVX2) 1.2.0]
Bound  PAD: LilyPad.dll [LilyPad (20200728015953) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20200728015953 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200728015953 0.11.0]
Bound  USB: USBnull.dll [USBnull Driver 20200728015953 0.7.0]
Bound  FW: FWnull.dll [FWnull Driver 20200728015953 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20200728015953 0.5.0]
Plugins loaded successfully.

(GameDB) 9865 games on record (loaded in 203ms)
HLE Notice: ELF does not have a path.

Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
Opening CDVD
isoFile open ok: H:\User\Shin Megami Tensei - Persona 3 FES (USA).iso
Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2243312 sectors)
Opening USB
Opening FW
Opening DEV9
GSdx Lookup CRC:0
McdSlot 0 [File]: H:\User\pcsx2-v1.7.0-dev-144-g25bf39e89-windows-x86\memcards\Mcd001.ps2
GSdx Lookup CRC:0
McdSlot 1 [File]: H:\User\pcsx2-v1.7.0-dev-144-g25bf39e89-windows-x86\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA    v01.60(07/02/2002)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected)
Frame buffer size set to  512x1280 (1536x3840)

PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  7 2002 16:41:20
  CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.21;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_216.21;1) Game CRC = 0x94A82AAA, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.21;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_216.21;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_216.21;1
0 00100000 008acc80 ...........................................................................................................................................
Loaded, cdrom0:¥SLUS_216.21;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Found Cheats file: '94A82AAA.pnach'
Loaded 18715 Cheats from '94A82AAA.pnach' at 'H:\User\pcsx2-v1.7.0-dev-144-g25bf39e89-windows-x86\cheats'
Found Cheats file: '94A82AAA_loader.pnach'
Loaded 18770 Cheats from '94A82AAA_loader.pnach' at 'H:\User\pcsx2-v1.7.0-dev-144-g25bf39e89-windows-x86\cheats'
Overall 37485 Cheats loaded
start() called
_gp = 009C6F70
loader::init()
>enabling modules
>module [HostFS] enabled
>init modules
>init module [HostFS]
[HostFs] init called
loader::installHook(0x00101520, 0x009AEA94)
loader::installHook(0x00566B08, 0x009AEDCC)
jpx235
Get Reboot Request From EE
GSdx Lookup CRC:94A82AAA
GSdx Lookup CRC:94A82AAA
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
SRD: sceOpen error = -5
loadmodule: fname cdrom0:¥LIB31¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
SRD: sceOpen error = -5
loadmodule: fname cdrom0:¥LIB31¥SIO2D.IRX;1 args 0 arg
loadmodule: id 26, ret 0
SRD: sceOpen error = -5
loadmodule: fname cdrom0:¥LIB31¥PADMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 0
SRD: sceOpen error = -5
loadmodule: fname cdrom0:¥LIB31¥DBCMAN.IRX;1 args 0 arg
loadmodule: id 28, ret 0
SRD: sceOpen error = -5
loadmodule: fname cdrom0:¥LIB31¥MC2_S1.IRX;1 args 0 arg
loadmodule: id 29, ret 2
SRD: sceOpen error = -5
loadmodule: fname cdrom0:¥LIB31¥LIBSD.IRX;1 args 0 arg
loadmodule: id 30, ret 0
SRD: sceOpen error = -5
loadmodule: fname cdrom0:¥LIB31¥CRI_ADXI.IRX;1 args 20 arg sdinit=0 spucore=1
CRI ADX Driver Ver.9.44(Feb 28 2005 19:25:04)
CRI ADX Driver : sceSdInit Call = 0
CRI ADX Driver : Main Thread Priority = 39
CRI ADX Driver : PSM Thread Priority  = 39
CRI ADX Driver : DTX Thread Priority  = 48
CRI ADX Driver : SPU CORE Number = 0
loadmodule: id 31, ret 2
SRD: sceOpen error = -5
loadmodule: fname cdrom0:¥LIB31¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 32, ret 2
SRD: sceOpen error = -5
loadmodule: fname cdrom0:¥LIB31¥MODHSYN.IRX;1 args 0 arg
loadmodule: id 33, ret 0
SRD: sceOpen error = -5
loadmodule: fname cdrom0:¥LIB31¥MODMSIN.IRX;1 args 0 arg
loadmodule: id 34, ret 0
SRD: sceOpen error = -5
loadmodule: fname cdrom0:¥LIB31¥MODSESQ.IRX;1 args 0 arg
loadmodule: id 35, ret 0
SRD: sceOpen error = -5
loadmodule: fname cdrom0:¥LIB31¥SKSOUND.IRX;1 args 0 arg
loadmodule: id 36, ret 0
SRD: sceOpen error = -5
loadmodule: fname cdrom0:¥LIB31¥SKHSYNTH.IRX;1 args 0 arg
loadmodule: id 37, ret 0
SRD: sceOpen error = -5
loadmodule: fname cdrom0:¥LIB31¥SKHSYNTH.IRX;1 args 0 arg
loadmodule: id 38, ret 1
SRD: sceOpen error = -5
loadmodule: fname cdrom0:¥LIB31¥SKSESQ.IRX;1 args 24 arg maxtrack=16
loadmodule: id 39, ret 0
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
### hdd fs get file object
### hdd fs get file object
### hdd fs get file object
### hdd fs get file object
### hdd fs get file object
SDR callback thread created
PS2RNA: sceSifAllocIopHeap(266304) ret=0x000bdd00
PS2RNA: sceSifAllocIopHeap(2256) ret=0x000fee00
PS2RNA: sceSifAllocIopHeap(16448) ret=0x000ff700
[HostFs] CDV:data.cvm was excluded from being loaded from hostfs
DVCI: File cache was not hit. "¥DATA.CVM;1"
Frame buffer size set to  799x1280 (2397x3840)
SRD: sceOpen error = -5
DVCI: File cache was not hit. "¥BGM.CVM;1"
SRD: sceOpen error = -5
DVCI: File cache was not hit. "¥BTL.CVM;1"
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
HLE Notice: ELF does not have a path.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 11 (Hardware renderer)
Opening CDVD
isoFile open ok: H:\User\Shin Megami Tensei - Persona 3 FES (USA).iso
Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2243312 sectors)
Opening USB
Opening FW
Opening DEV9
GSdx Lookup CRC:94A82AAA
McdSlot 0 [File]: H:\User\pcsx2-v1.7.0-dev-144-g25bf39e89-windows-x86\memcards\Mcd001.ps2GSdx Lookup CR
C:94A82AAA
McdSlot 1 [File]: H:\User\pcsx2-v1.7.0-dev-144-g25bf39e89-windows-x86\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA    v01.60(07/02/2002)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:393Mhz, cpuclk:295Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  7 2002 16:41:20
  CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.21;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_216.21;1) Game CRC = 0x94A82AAA, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_216.21;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_216.21;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_216.21;1
0 00100000 008acc80 .....................................................................................(FrameLimiter) Turbo ENABLED.
Found Cheats file: '94A82AAA.pnach'
Loaded 18715 Cheats from '94A82AAA.pnach' at 'H:\User\pcsx2-v1.7.0-dev-144-g25bf39e89-windows-x86\cheats'
Found Cheats file: '94A82AAA_loader.pnach'
Loaded 18770 Cheats from '94A82AAA_loader.pnach' at 'H:\User\pcsx2-v1.7.0-dev-144-g25bf39e89-windows-x86\cheats'
Overall 37485 Cheats loaded
(UpdateVSyncRate) FPS Limit Changed : 119.88 fps
......................................................
Loaded, cdrom0:¥SLUS_216.21;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
Found Cheats file: '94A82AAA.pnach'
Loaded 18715 Cheats from '94A82AAA.pnach' at 'H:\User\pcsx2-v1.7.0-dev-144-g25bf39e89-windows-x86\cheats'
Found Cheats file: '94A82AAA_loader.pnach'
Loaded 18770 Cheats from '94A82AAA_loader.pnach' at 'H:\User\pcsx2-v1.7.0-dev-144-g25bf39e89-windows-x86\cheats'
Overall 37485 Cheats loaded
start() called
_gp = 009C6F70
loader::init()
>enabling modules
>module [HostFS] enabled
>init modules
>init module [HostFS]
[HostFs] init called
loader::installHook(0x00101520, 0x009AEA94)
loader::installHook(0x00566B08, 0x009AEDCC)
jpx235
Get Reboot Request From EE
GSdx Lookup CRC:94A82AAA
GSdx Lookup CRC:94A82AAA
ROM directory not found

PlayStation 2 ======== Update rebooting..
(FrameLimiter) Turbo DISABLED.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
SRD: sceOpen error = -5
loadmodule: fname cdrom0:¥LIB31¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
SRD: sceOpen error = -5
loadmodule: fname cdrom0:¥LIB31¥SIO2D.IRX;1 args 0 arg
loadmodule: id 26, ret 0
SRD: sceOpen error = -5
loadmodule: fname cdrom0:¥LIB31¥PADMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 0
SRD: sceOpen error = -5
loadmodule: fname cdrom0:¥LIB31¥DBCMAN.IRX;1 args 0 arg
loadmodule: id 28, ret 0
SRD: sceOpen error = -5
loadmodule: fname cdrom0:¥LIB31¥MC2_S1.IRX;1 args 0 arg
loadmodule: id 29, ret 2
SRD: sceOpen error = -5
loadmodule: fname cdrom0:¥LIB31¥LIBSD.IRX;1 args 0 arg
loadmodule: id 30, ret 0
SRD: sceOpen error = -5
loadmodule: fname cdrom0:¥LIB31¥CRI_ADXI.IRX;1 args 20 arg sdinit=0 spucore=1
CRI ADX Driver Ver.9.44(Feb 28 2005 19:25:04)
CRI ADX Driver : sceSdInit Call = 0
CRI ADX Driver : Main Thread Priority = 39
CRI ADX Driver : PSM Thread Priority  = 39
CRI ADX Driver : DTX Thread Priority  = 48
CRI ADX Driver : SPU CORE Number = 0
loadmodule: id 31, ret 2
SRD: sceOpen error = -5
loadmodule: fname cdrom0:¥LIB31¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 32, ret 2
SRD: sceOpen error = -5
loadmodule: fname cdrom0:¥LIB31¥MODHSYN.IRX;1 args 0 arg
loadmodule: id 33, ret 0
SRD: sceOpen error = -5
loadmodule: fname cdrom0:¥LIB31¥MODMSIN.IRX;1 args 0 arg
loadmodule: id 34, ret 0
SRD: sceOpen error = -5
loadmodule: fname cdrom0:¥LIB31¥MODSESQ.IRX;1 args 0 arg
loadmodule: id 35, ret 0
SRD: sceOpen error = -5
loadmodule: fname cdrom0:¥LIB31¥SKSOUND.IRX;1 args 0 arg
loadmodule: id 36, ret 0
SRD: sceOpen error = -5
loadmodule: fname cdrom0:¥LIB31¥SKHSYNTH.IRX;1 args 0 arg
loadmodule: id 37, ret 0
SRD: sceOpen error = -5
loadmodule: fname cdrom0:¥LIB31¥SKHSYNTH.IRX;1 args 0 arg
loadmodule: id 38, ret 1
SRD: sceOpen error = -5
loadmodule: fname cdrom0:¥LIB31¥SKSESQ.IRX;1 args 24 arg maxtrack=16
loadmodule: id 39, ret 0
### hdd fs get file object
### hdd fs get file object
### hdd fs get file object
### hdd fs get file object
### hdd fs get file object
SDR callback thread created
PS2RNA: sceSifAllocIopHeap(266304) ret=0x000bdd00
PS2RNA: sceSifAllocIopHeap(2256) ret=0x000fee00
PS2RNA: sceSifAllocIopHeap(16448) ret=0x000ff700
[HostFs] CDV:data.cvm was excluded from being loaded from hostfs
DVCI: File cache was not hit. "¥DATA.CVM;1"
SRD: sceOpen error = -5
DVCI: File cache was not hit. "¥BGM.CVM;1"
SRD: sceOpen error = -5
DVCI: File cache was not hit. "¥BTL.CVM;1"
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
(FrameLimiter) Turbo ENABLED.
(UpdateVSyncRate) FPS Limit Changed : 119.88 fps
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
(FrameLimiter) Turbo DISABLED.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
SRD: sceOpen error = -5
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
Reply
#4
Quote:Loaded 18715 Cheats from '94A82AAA.pnach' at 'H:\User\pcsx2-v1.7.0-dev-144-g25bf39e89-windows-x86\cheats'
Found Cheats file: '94A82AAA_loader.pnach'
Loaded 18770 Cheats from '94A82AAA_loader.pnach' at 'H:\User\pcsx2-v1.7.0-dev-144-g25bf39e89-windows-x86\cheats'
Blink
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply
#5
(09-20-2020, 07:31 PM)jesalvein Wrote: Blink

I already tried to disable cheats before
Reply
#6
sure.
but your savegame probably registered the state you had with your cheats.
hosnestly, activating so many cheats is insane.

What you could do is importing your savegame onto your real PS2, then save using your PS2 memcard, and export it again on your PC, load it into pcsx2 without cheats, and continue your game progress.

But i doubt you'll get good results anyways...
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply
#7
(09-20-2020, 07:56 PM)jesalvein Wrote: sure.
but your savegame probably registered the state you had with your cheats.
hosnestly, activating so many cheats is insane.

What you could do is importing your savegame onto your real PS2, then save using your PS2 memcard, and export it again on your PC, load it into pcsx2 without cheats, and continue your game progress.

But i doubt you'll get good results anyways...

Well, it's a lot of codes. But it's technically just the "Control your party members" and "Allow HostFS modding" cheats
Reply
#8
(09-20-2020, 08:03 PM)Rexx23ify Wrote: Well, it's a lot of codes. But it's technically just the "Control your party members" and "Allow HostFS modding" cheats

Probably explains why you're getting a bunch of errors relating to failing to open files.
[Image: HkgHT5k.gif]
もっとちゃんと言ってよ
忘れないようメモにしてよ



Reply
#9
Maybe try importing to save to a real MC and getting past that point on real hardware
[Image: gmYzFII.png]
[Image: dvedn3-5.png]
Reply
#10
(09-21-2020, 04:22 PM)Nobbs66 Wrote: Maybe try importing to save to a real MC and getting past that point on real hardware

ninja'ed about 24 hours ago Ninja
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply




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