03-29-2018, 06:09 PM
Hey,
I'm using PCSX2 1.4.0 on Windows 10, running through Bootcamp on a MacBook Pro from 2012. I have posted my specs below.
Here is the issue I am having: When running Persona 4 using Direct3D11 (Hardware), I do not notice any graphical glitches but it does not perform as well as I would like. (I realize I have an old laptop - just working with what I have.) When using Direct3D9 (Hardware), though, I am able to easily run Persona 4 with 2x Native resolution - HOWEVER, I experience some graphical "glitches." As you can see from the pictures I will post, if I have Logarithmic Z enabled, I have issues with shadows (such as no player shadow except on certain objects like pillows on the floor) and with textures (?) such as with the floor in the bedroom. If I turn Logarithmic Z OFF, Both of those issues are fixed, but I experience some weird polygon overlapping (at least that's what it seems like to me) on my character, which I have also posted a picture of.
I would love to be able to run Persona 4 with D3D9 because of the performance increase, but the visual glitches are too distracting to me. Does anyone have any idea of a fix for these issue(s)? Running in Software mode is way too slow and looks nowhere near as good.
I am using the gsdx32-avx 1.0.0 plugin, but the issue persists across all of the other plugins as well.
My Specs:
MacBook Pro 2012 13-inch (running Windows 10 via Bootcamp)
i5-3210m 2.5ghz
4gb ram
Intel HD4000
Pictures:
Logarithmic Z ON
Logarithmic Z ON
Logarithmic Z OFF (look at his shirt)
Thank you for any help you can provide!
Will
I'm using PCSX2 1.4.0 on Windows 10, running through Bootcamp on a MacBook Pro from 2012. I have posted my specs below.
Here is the issue I am having: When running Persona 4 using Direct3D11 (Hardware), I do not notice any graphical glitches but it does not perform as well as I would like. (I realize I have an old laptop - just working with what I have.) When using Direct3D9 (Hardware), though, I am able to easily run Persona 4 with 2x Native resolution - HOWEVER, I experience some graphical "glitches." As you can see from the pictures I will post, if I have Logarithmic Z enabled, I have issues with shadows (such as no player shadow except on certain objects like pillows on the floor) and with textures (?) such as with the floor in the bedroom. If I turn Logarithmic Z OFF, Both of those issues are fixed, but I experience some weird polygon overlapping (at least that's what it seems like to me) on my character, which I have also posted a picture of.
I would love to be able to run Persona 4 with D3D9 because of the performance increase, but the visual glitches are too distracting to me. Does anyone have any idea of a fix for these issue(s)? Running in Software mode is way too slow and looks nowhere near as good.
I am using the gsdx32-avx 1.0.0 plugin, but the issue persists across all of the other plugins as well.
My Specs:
MacBook Pro 2012 13-inch (running Windows 10 via Bootcamp)
i5-3210m 2.5ghz
4gb ram
Intel HD4000
Pictures:
Logarithmic Z ON
Logarithmic Z ON
Logarithmic Z OFF (look at his shirt)
Thank you for any help you can provide!
Will