So I've recently played Persona 4 again since I never finished the game before.
It was going smooth for the past 3 days but now when I'm trying to boot the game, it crashes?
It loads for a few seconds and then afterwards Window will warn me that it stopped running.
Any fix for this or should I try an older ver of the emu?
Host Machine Init:
Operating System = Microsoft Windows 10 (build 16299), 64-bit
Physical RAM = 3976 MB
CPU name = Intel® Core i7-7500U CPU @ 2.70GHz
Vendor/Model = GenuineIntel (stepping 09)
CPU speed = 2.903 ghz (4 logical threads)
It was going smooth for the past 3 days but now when I'm trying to boot the game, it crashes?
It loads for a few seconds and then afterwards Window will warn me that it stopped running.
Any fix for this or should I try an older ver of the emu?
Host Machine Init:
Operating System = Microsoft Windows 10 (build 16299), 64-bit
Physical RAM = 3976 MB
CPU name = Intel® Core i7-7500U CPU @ 2.70GHz
Vendor/Model = GenuineIntel (stepping 09)
CPU speed = 2.903 ghz (4 logical threads)
Code:
Loading language translation databases for 'English (Philippines)' [en_PH]
pcsx2_Main not found -- translation dictionary may be incomplete.
pcsx2_Iconized not found -- translation dictionary may be incomplete.
SetLanguage: Requested translation is not implemented yet.
PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016
Savestate version: 0x9a0b0000
Host Machine Init:
Operating System = Microsoft Windows 10 (build 16299), 64-bit
Physical RAM = 3976 MB
CPU name = Intel(R) Core(TM) i7-7500U CPU @ 2.70GHz
Vendor/Model = GenuineIntel (stepping 09)
CPU speed = 2.903 ghz (4 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbbf
x86EFlags = 2c100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
Loading language translation databases for 'English (Philippines)' [en_PH]
pcsx2_Main not found -- translation dictionary may be incomplete.
pcsx2_Iconized not found -- translation dictionary may be incomplete.
SetLanguage: Requested translation is not implemented yet.
Reserving memory for recompilers...
Loading plugins...
Binding GS: L:\PCSX2 1.4.0\plugins\gsdx32-avx.dll
Windows 10.0.16299
Binding PAD: L:\PCSX2 1.4.0\plugins\lilypad.dll
Binding SPU2: L:\PCSX2 1.4.0\plugins\spu2-x.dll
Binding CDVD: L:\PCSX2 1.4.0\plugins\cdvdGigaherz.dll
Binding USB: L:\PCSX2 1.4.0\plugins\USBnull.dll
Binding FW: L:\PCSX2 1.4.0\plugins\FWnull.dll
Binding DEV9: L:\PCSX2 1.4.0\plugins\DEV9null.dll
Plugins loaded successfully.
(GameDB) 9693 games on record (loaded in 162ms)
(CdvdSource) HotSwapping CDVD source types from NoDisc to Iso.
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 10.0.16299
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: L:\Shin Megami Tensei - Persona 4 (USA).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2151344 sectors)
Opening USB
Opening FW
Opening DEV9
Current Renderer: Direct3D11 (Hardware mode)
McdSlot 0 [File]: L:\PCSX2 1.4.0\memcards\Mcd001.ps2
McdSlot 1 [File]: L:\PCSX2 1.4.0\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v01.60(07/02/2002) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.63, ctm:392Mhz, cpuclk:294Mhz detected)
PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20
CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_217.82;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_217.82;1) Game CRC = 0xDEDC3B71, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_217.82;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_217.82;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_217.82;1
0 00100000 00838a00 ....................................................................................................................................
Loaded, cdrom0:¥SLUS_217.82;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
(GameDB) Enabled Gamefix: VuClipFlagHack
EE/iR5900-32 Recompiler Reset