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Petz - Horsez 2 [SLUS 21689] (U)
#1
status=5;
version=1.7.0;
console=PS2;
crc=D0BA28BD;
img_t=empty;
img_f=empty;
wikiurl=Link;
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Intel Core i7 920 @ 3.4 Ghz | 6 GB DDR3 RAM in Triple Channel | GeForce GTX 285
2.5 TB Hard Drive Space | Windows 7 Ultimate x64

Official betatester of PCSX2
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#2
1)Game Title:Horsez 2
2)ELF nameWackoLUS 21689
3)Game CRC-D0BA28BD
Compatibility report:Work,but stability its somewhat dubious.

PC Specs:

CPU: I5 3330
GPU: HD radeon 6850

Build Description: PCSX2 1.3 Git 29 of April by Blyss Sarania Release Pack - Windows
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:
Standard Speedhackers +MTVU

Gamefixes Used: simulate V1 F1 Fifo read ahead .Fixes slow loading games.


Amount of testing done (little/medium/much/completed-game):
Medium


Comments:Heavy in hardware mode,real speed in software with MTVU or yet all speedhackers in maximun(cicle tax EE =3 and Stolen VU Cicle =3 and the others marked.The use of high custom resolutions its improbable for anyone.
One of the firsts proves of the improvements in Git Compilations(29 of April)(Worsts results in R5932.)

Bugs:With not the gamefixe the game not load or load and hang shortily in game,with the gamefixe the game not will hang more and you can play,but adding the unnecessary weight of the game+the evidence of never finished loading in some parts of the game a little more far far away given the verdict of in game status,the 2 parts found a some more distance with never finish of loading not prevent the continuation of the game,but opens the possibility of a hang in loading in the future maybe in a essential part of the game further forward.

Additional info-Less of 30 revisions maked a good diference here(reference about the revisions of Git in comparation with 5932.)
Status

In Game
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#3
PC Specs:

CPU: Intel® Core™ i5-4430 CPU @ 3.00GHz
GPU: NVIDIA GeForce GTX 960

Build Description: PCSX2 V1.6.0
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

GSdx Settings: OpenGL (Software), Binilear (PS2),

GSdx HW Hacks:

Speedhacks Used:

N/A

GameFixes Used: Assumed to be automatic. Change if you are doing manual gamefixes

Amount of testing done (little/medium/much/completed-game): medium

Comments:

i tried to use the settings that DESTRUIDOR used without getting past the loading screen

Bugs:

hangs on a loading screen. never gets to menus

Status
Intro
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#4
PC Specs:

CPU: Intel® Core™ i5-4430 CPU @ 3.00GHz
GPU: NVIDIA GeForce GTX 960

Build Description: PCSX2 V1.7.0
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

GSdx Settings: OpenGL (Hardware), Binilear (PS2), 3x Native, Basic Blending Accuracy,

GSdx HW Hacks:

Speedhacks Used:

+2 EE CYCLERATE

GameFixes Used: Assumed to be automatic. Change if you are doing manual gamefixes

Amount of testing done (little/medium/much/completed-game): little

Comments:


You must use +2 EE CYCLERATE to get past the loading screens. this may make the game unplayably slow.
Thanks to prafull for giving this tip.

Bugs:



Status
Playable
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