Pink Sprites and missing FMVs
Two Question about video rendering problems.
1) Berserk and Tales of Destiny are both giving me pink sprites for a few random seemingly unrelated objects (random beer bottles, my HP bar, etc)

2) I can't seem to get the in-game FMVs to render in Berserk while using Hardware render. They render just fine in software mode, but then the thing crashes because of memory when it tries to do 3D.

any ideas on how to fix them? Or am I just out of luck?

reference stats:
Intel Quad Core2 Q9450 2.66 Ghz
Nvidia GT8800
Vista SP1 x86

Graphics Plug-in:
GSdx SSE41 0.1.14
tried both DirectX 9 and 10, both gave me the same results
using the Blend bff interlacing fixed a few things as far as the sprites go, but still no HP bar =(

No Speed hacks or frame-skip related settings enabled.

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pink sprites happens in Tenchu too, don't think there's a work-around yet. as for the other, no clue
When it draws the hp bar the frame buffer is set to an invalid format, I tried overriding it but none of them made it look right.

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