Pixelated 2D Assets 0.9.8?
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Is a comparison between 9.7 and 9.8.

9.6 is like 9.8.

What's the deal? Both are using bobTFF for interlacing

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Plugin settings for both?
Core i5 3570k -- Geforce GTX 670  --  Windows 7 x64
0.9.8 looks kinda like the internal res is set lower...
Both are using DX9 for GSDX
and are both rendering @ 1600x900.

I get the exact same result as the above using DX11 on both.

EDIT:I guess Texture Filtering having a Check mark instead of being filled did the job
That would do it filled is 3D but not 2D filtering while the checkmark is both.
Ah, Ok. I didn't know that. Thanks

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